I'd prefer to have it slower, but either of them is fine really. now that you can break out of gm's corner with armor.I was kind of leaning that way. But what would the nerf be? Slower? More negative?
ohh <3I think you're really overestimating those things in comparison to what the other mkx characters could do but I like you so I'll just agree to disagree.
cryo did worse than gm because gm has always been broken, no other reason.First of all, Grandmaster has all of those things. And the problem was that Cryo was just plain worse at all of them.
40%+ for 1 bar might sound good on paper, but if you had to get that damage from mids and highs that had median frames of anywhere between -3 to -9 on block, you would be calling bullshit on people telling you can open people up with such normals.
And about that overhead, it's still -13 on block with no clone to shield it in Cryo. On top of that, getting optimal damage from it midscreen is now extremely finicky due to variable hit reactions on crouching opponents (y'know, the entire reason you would want to check someone with an overhead in the first place?) between different characters making it impractical, if not outright impossible, to follow up with F42 Grab.
For the record, I'm not trying to downplay, and take this all from me as someone who isn't even a Sub main, I think Cryo is a very good variation now, but when it was failing to do its job, that being to provide alternative offense to Grandmaster without relying on the presence of clone, to say "it was already fine" is just flat out logistically wrong.
9.He has 6 tick grabs not including pokes, with mixups etc seems a little nuts but hey.. Lets see how the meta unravels
His 50/50s in Cryo were nothing to write home about no matter what way you slice it. Again, the OH was always unsafe in the variation, and you couldn't launch from the low without meter except vs females, and even then it was still unsafe.cryo did worse than gm because gm has always been broken, no other reason.
I don't get your second point, cryo had (and still does have) 50/50s, so what about the mids?
I agree that the b2 should be more consistent, but everything else about it is complete nonsense: it has insane air control, it has insane space control for footsies, you can combo off of it, it hits overhead, it has great recovery, you can't react to it and it's an hard punish even up close, safe with clone. that normal ain't fair.
he was fine.
9.
He has 9 tick throws.
Sage pls.6 tick grabs not including pokes
Sub's oh is as unsafe as prepatch BS's projectile, witch I'd personally feel ashamed to call unsafe in public.His 50/50s in Cryo were nothing to write home about no matter what way you slice it. Again, the OH was always unsafe in the variation, and you couldn't launch from the low without meter except vs females, and even then it was still unsafe.
play the game longer than a week.Could it be possible to get a short vid on how to deal with Cryomancer? Anyone?
F42 f12 b3 f33 what other ones am I missing that tick throws ?Sage pls.
S1 S2 and F33 (first hit)F42 f12 b3 what other ones am I missing that tick throws ?
If -13 is safe to you then Bo Rai Cho has a safe Monkey Flip lol.Sub's oh is as unsafe as prepatch BS's projectile, witch I'd personally feel ashamed to call unsafe in public.
And cryo's hammer is also safe.
Could it be possible to get a short vid on how to deal with Cryomancer? Anyone?play the game longer than a week.
Yea but those strIngs and I did mention f33 already must have replied before I edited it also u guys said six but only told me about 3S1 S2 and F33 (first hit)