Reptile Combos: All combos were done in Noxious, and the damage in brackets is as follows (Default%/Poison Gas%/Toxic Fumes%) Combos done in either Deceptive or Nimble will generally do 1-2% less damage than default Noxious. Jumpins seem to always add 2%.
*All combos were tested against Sonya, Jax and Goro*
Meterless Midscreen:
- 12 xx DF3, NJP, Walk Forward, 21, F211+3 = (26%/29%/33%)
- 12 xx DF3, NJP, JI1, Run, F412 xx DB4F = (27%/30%/32%)
- 12 xx DF3, NJP, Walk Forward, 21, F412 xx BF4 = (30%/32%/35%)
- 2124, F211+3 = (21%/24%/28%)
- 2124, Run, 21, F211+3 = (25%/27%/32%)
- 2124, Run, F214 xx DB2 = (25%/27%/29%)
- 2124, Run, 21, Run, F412 xx BF4 = (29%/31%/34%)
- B2, F211+3 = (15%/17%/20%)
- B2, Run, F412 xx DB4F = (20%/21%/22%)
- B2, Run, F412 xx DB2 = (20%/21%/22%) *Only works on female characters and Goro*
- F412 xx BF2, 21, F211+3 = (27%/30%/32%) *Substitute 21 with D1 to make the combo significantly easier. It will do 3% less damage*
- F412 xx BF2, F214 xx DB2 = (27%/29%/30%)
- F412 xx BF2, D1, F412 xx DB4F = (28%/30%/32%)
- F412 xx BF2, 21, F412 xx BF4 = (31%/33%/35%) *I'm able to get this more consistently if I add a Run after the 21*
- DF3, NJP, JI1, Run, 21, F211+3 = (25%/26%/30%)
- DF3, NJP, JI1, Run, 1, F412 xx BF4 + (26%/28%/30%)
- BD3, DF3, NJP, Walk Forward, 21, F211+3 = (25%/27%/31%)
- DB3, DF3, NJP, Walk Forward, 21, Run, F412 xx BF4 = (28%/30%/33%)
Corner Meterless:
- 12 xx DF3, NJP, JI4, 21, F211+3 = (29%/31%/36%)
- 12 xx DF3, NJP, JI4, 21, F412 xx BF4 = (31%/34%/37%)
- 12 XX DF3, NJP, Walk Forward, 21, 21, F412 xx BF4 = (32%/35%/39%)
- 12 XX DF3, D2, 21, 21, F412 xx BF4 = (34%/37%/40%)
- 2124, NJP, JI4, 21, F412 xx BF4 = (32%/34%/38%)
- 2124, NJP, JI4, F41, F412 xx BF4 = (33%/36%/39%)
- B2, 21, 21, F412 xx BF4 = (28%/30%/32%)
- F412 xx DF3, JB4, F412 xx DB2 = (31%/33%/36%)
- F412 xx BF2, 21, 21, F412 xx BF4 = (33%/36%/38%)
- F412 xx DF3, JB4, 21, F412 xx BF4 = (34%/36%/39%)
Midscreen One-Meter:
- 12 xx DF3, NJP, Walk Forward, 21, F211+3EX, Walk Forward, F412 xx BF4 = (34%/37%/42%)
- B1D4 xx DB2EX, NJP, Run, 21, F412 xx BF4 = (32%/34%/37%)
- 2124, F211+3EX, Walk Forward, NJP, Run, F412 xx BF4 = (33%/36%/40%)
- 2124, Run, F412 xx DB2EX, Run, F412 xx BF4 = (33%/36%/39%)
- B2, Run, F412 xx DB2EX, F211+3 = (27%/29%/33%)
- B2, F211+3EX, Walk Forward, NJP, Run, F412 xx BF4 = (30%/33%/35%)
- F211+3EX, Walk Forward, NJP, Dash, 21, F412 xx Bf4 = (33%/36%/39%)
- F412 xx DF3EX, DB3, NJP, Walk Forward, 1, F211+3 = (30%/32%/36%)
- F412 xx BF2, 21, F211+3EX, Walk Forward, NJP, F211+3 = (35%/38%/43%) *Substitute 21 with D1 to make the combo significantly easier. It will do 2% less damage*
- F412 xx BF2, F412 xx DB2EX, Run, F412 xx BF4 = (35%/37%/40%)
- 34 xx DF3EX, NJP, JI1, Run, 21, F211+3 = (31%/34%/39%)
- 34 xx DB2EX, NJP, Run, 21, F412 xx BF4 = (34%/37%/40%)
- B3/F3 xx DF3EX, NJP, Walk Forward, 21, F412 xx BF4 = (29%/31%/34%)
- B3/F3 xx DB2EX, Walk Forward, NJP, Run 21, F412 xx BF4 = (30%/32%/34%)
- DB4EX, 21, F211+3 = (22%/25%/33%)
- DB4EX, 21, Run, F412 xx BF4 = (26%/28%/30%)
- DB2EX, NJP, Run, 21, F412 xx BF4 = (28%/30%/31%)
- BF2EX, Run, F211+3 = (24%/26%/29%)
- BF2EX, Run, F412 xx DB4F = (28%/29%/31%)
Corner One-Bar:
- 12 xx DF3, D2, F211+3EX, NJP, JI4, F412 xx BF4 = (37%/39%/43%)
- 2124, 21, F211+3EX, NJP, F412 xx BF4 = (37%/40%/45%)
- 2124, F41, F412 xx DB2EX, F412 xx BF4 = (38%/40%/44%)
- B2, F41, F412 xx DB2EX, F412 xx BF4 = (36%/38%/40%)
- F211+3EX, NJP, 21, 21, F412 xx BF4 = (36%/38%/43%)
- F211+3EX, NJP, JI4, F41, F412 xx BF4 = (37%/39%/43%)
- F412 xx DF3, JB4, F412 xx DB2EX, F412 xx BF4 = (37%/39%/42%)
- B3/F3 xx DB2EX, NJP, JI4, JI4, 21, F412 xx BF4 = (32%/34%/37%)
- B3/F3 xx DF3EX, D2, 21, F412 xx BF4 = (32%/34%/36%)
- B3/F3 xx DB2EX, NJP, JI4, F41, F412 xx BF4 = (33%/35%/38%)
- B3/F3 xx DF3EX, D2, F41, F412 xx BF4 = (33%/35%/38%)
I just spent the last few hours in training mode working on this, and the only combo video I've seen is ANBU Fight Clubs Reptile video; however I'm not taking credit for inventing any of these combos as I'm sure most have been found by now, I mostly just wanted everything organized and thought it might be helpful to others.
Edit: Added some more corner combos.
Setting up Poison Gas or Noxious Fumes:
You can replace the F412 xx BF4 ender on most combos with 14 xx DD3. 14 being the only string that is a hard knockdown and cancelable. This is safe against the entire cast.
Example: 12 xx DF3, NJP, Walk Forward, 21, 14 xx DD3