Last I check Erron Black can throw out 21122 anytime he damned well pleases as an anti-air, footsie tool, mixup starter, pressure starter, etc.Erron Black has trouble in the AA department in all 3 variations.
Standing 1 is very good, but only against certain characters at certain distances. EXStab, EXSlide, and EXSand are wholly unreliable. The moves will whiff or your armor will be popped. S1 is decent for crossups, but you're better off doing something else.
Also, I'm not sure what goal this thread is trying to achieve. If it's anything pompous, I'll be disappointed.
I'm saying that because it's common knowledge AAs in this game are very weak for a sizable amount of the cast.
D3 and D4 lower her hitbox so they are good options too, so it EX roll but that's only for characters like Predator and SZ.mileena has roll, a 7 frame d2, ex roll and s2.
Same here including lao when spaced right. Sonya tanya dvorah. Kj pretty free to me on jump in. In my experience I've lost about 70% of my aa attempts. And even when I get a punish that won't stop players from jumping in because the risk of 14% damage won't stop people from jumping.Liu kang against
Kotal
Sub
Scorpion(jk only)
Ermac (Jk only)
Eb
Kung Jin
Nothing.What can you get from spending the bar on EX sand?
This statement is true for both MK9 and MKX :-O #whoadudeQuan has some interesting AAs. B1, uppercut and 4 all work great but the spacing for all 3 is so different you have to really know the spacing. Just thought I'd pipe in lol
we are talking about roll here right?Nope, his Ji always stuffs her AA lol. I already gave up trying to AA him, he is kinda the only character that she can't AA at all tho.
EDIT: nvm, it's Sub-Zero and Predator lol.
Who needs AA'S when you have a block infiniteThat's easy to say when u have an armored launcher! Try one bar for 10%
Trying to aa kung Lao from max range is hopelessSame here including lao when spaced right. Sonya tanya dvorah. Kj pretty free to me on jump in. In my experience I've lost about 70% of my aa attempts. And even when I get a punish that won't stop players from jumping in because the risk of 14% damage won't stop people from jumping.
does it even do 5%?Nothing.
nope it only gets stuffed if youre late with the rollD3 and D4 lower her hitbox so they are good options too, so it EX roll but that's only for characters like Predator and SZ.
Nope, it gets stuffed because of the phantom hitbox of that shit lol.nope it only gets stuffed if youre late with the roll
na u know pig its just to get juice from the communityAgain, what's the point of this thread?
"Get gud scrubs, you're not anti-airing up to par?"
idk im in practice getting the roll aa pretty consistent maybe im just the best mileena but it doesnt seem that hardNope, it gets stuffed because of the phantom hitbox of that shit lol.
Ji1/2 ? WhichI cannot anti air Sub Zero at all with Mileena....Roll gets stuffed and upercut gets a trade at best....
I forgot to say if you're a Cassie player no need to post when u have a 6f CwSo far with Cassie I have had success with stuffing jumpins with S1, S33, flipkick (ex or normal), d1, and d3, have converted off of each into a full combo. Crossovers are a little more difficult for me since I have only really encountered them online, but I feel that the s1 would do a decent job if I weren't fighting against netcode on top of a jumping bean. The only characters I've had an issue with are Sub Zero, and less frequently Sonya and Kotal. I'll usually burn a bar on an EX flipkick to stuff their j1s.
#mindblownThis statement is true for both MK9 and MKX :-O #whoadude