Qwark28
Joker waiting room
Here are a couple of bugs I found recently.
First, we have the overhead sword of War god. Every single character gets pushed back the same distance except Jax and Ermac. Here is what happens when they block the overhead sword.
In the case of Jax, it allows him to punish you with pretty much anything he wants, you're in his face at -16/17, it's usually the characters with fast long range attacks that get to full combo punish Kotal and while Jax can dash punch for a full combo, he can also do literally anything because of how close he is.
Ermac on the other hand can't punish at all except for Spectral ground and air charge, I don't remember TKP frames.
Moving on, again there's a bug regarding Sun choke.
I was checking out where Kotal can sneak in a parry and while checking KL this happened.
Orbiting hat is considered a projectile so parry doesn't work. What also doesn't work is the sun choke.
@colt
@Hidan
@UltraDavid
@Belial
@D. R.
@Pnut
@Mr Aqua
@KeyserSoze
@Crayraven
@MsMiharo
First, we have the overhead sword of War god. Every single character gets pushed back the same distance except Jax and Ermac. Here is what happens when they block the overhead sword.
In the case of Jax, it allows him to punish you with pretty much anything he wants, you're in his face at -16/17, it's usually the characters with fast long range attacks that get to full combo punish Kotal and while Jax can dash punch for a full combo, he can also do literally anything because of how close he is.
Ermac on the other hand can't punish at all except for Spectral ground and air charge, I don't remember TKP frames.
Moving on, again there's a bug regarding Sun choke.
I was checking out where Kotal can sneak in a parry and while checking KL this happened.
Orbiting hat is considered a projectile so parry doesn't work. What also doesn't work is the sun choke.
@colt
@Hidan
@UltraDavid
@Belial
@D. R.
@Pnut
@Mr Aqua
@KeyserSoze
@Crayraven
@MsMiharo