Helter Skelter
CHIPPINGxTRAPPINGxZONING
I have a weird idea that would hopefully make D'Vorah more vesatile and more interesting.
The Variationless version of D'Vorah has a version of 'Bug Blast' and 'Double Big Blast' that hits MID. What would you thoughts be on her having that in every variation she has but assigned to DF2?
Then she would have a new move in Brood Mother to replace her DF1.
Using some already existing animations. She could use her crawler bug (exclusive to that variation) on her wrist to spew slime on the floor using Reptile's 'Acid Puddle' animation. It would have have the same hit properties/animation of when Shinnok hits you with his F3. This would cause Auto-Block on hit. The EX version would have the hit properties/animation of being hit with the bounce from Shinnok's B3. This would be combo-able. Both versions would hit MID and do 0% damage with little block stun.
Reasoning.. D'Vorah is a good rush down character but I think she would benefit from a better neutral game altogether. Even if the Bug Blasts were slow to come out it would still improve her screen presence.
Also, the Brood Mother variation is meant to be her screen control variation. I think she would benefit from actually manipulating how people approach her and also how she contains certain characters.
Please leave me with you thoughts in regards to the suggestions themselves and not "She doesn't need anything extra"
Regards.
The Variationless version of D'Vorah has a version of 'Bug Blast' and 'Double Big Blast' that hits MID. What would you thoughts be on her having that in every variation she has but assigned to DF2?
Then she would have a new move in Brood Mother to replace her DF1.
Using some already existing animations. She could use her crawler bug (exclusive to that variation) on her wrist to spew slime on the floor using Reptile's 'Acid Puddle' animation. It would have have the same hit properties/animation of when Shinnok hits you with his F3. This would cause Auto-Block on hit. The EX version would have the hit properties/animation of being hit with the bounce from Shinnok's B3. This would be combo-able. Both versions would hit MID and do 0% damage with little block stun.
Reasoning.. D'Vorah is a good rush down character but I think she would benefit from a better neutral game altogether. Even if the Bug Blasts were slow to come out it would still improve her screen presence.
Also, the Brood Mother variation is meant to be her screen control variation. I think she would benefit from actually manipulating how people approach her and also how she contains certain characters.
Please leave me with you thoughts in regards to the suggestions themselves and not "She doesn't need anything extra"
Regards.