STRYKIE
Are ya' ready for MK11 kids?!
As far as some as some of these goes, it's only a matter of when they will be nerfed, rather than if, but I'd like to compile a concrete list. This way, we can negotiate how these can go about being regulated without hurting other aspects of the string utilities variation wide as what happened with D'Vorah and Scorpion. And/or so we can stop collusion artists who are keeping the information of the lesser known true block strings to themselves hoping it remains unscathed in the next patch.
All of these tests were conducted in training mode with Cassie Cage set to always blocking with her 6 frame flipkick as a reversal in the corner.
I'm only listing the results that I absolutely know I was able to get, and if I must, I can post video evidence. It's entirely possible that some of these are more advantageous than what I have discovered, and I suggest all Liu Kang players more familiar with the character than I am check over the list and test themselves.
Key:
* Follow up normal of same speed jails
* Follow up normal with even or slower speed than Cassie's Flipkick by this figure, take a frame, will beat it out
DRAGON'S FIRE:
FLAME FIST:
DUALIST:
Maybe I'll go back and do more testing myself, but I think my hands have gone through enough carpal tunnel for one night.
All of these tests were conducted in training mode with Cassie Cage set to always blocking with her 6 frame flipkick as a reversal in the corner.
I'm only listing the results that I absolutely know I was able to get, and if I must, I can post video evidence. It's entirely possible that some of these are more advantageous than what I have discovered, and I suggest all Liu Kang players more familiar with the character than I am check over the list and test themselves.
Key:
* Follow up normal of same speed jails
* Follow up normal with even or slower speed than Cassie's Flipkick by this figure, take a frame, will beat it out
DRAGON'S FIRE:
F213 FBRC: +15* (I'm aware that it's more than this but Liu doesn't have a slower normal than 15 frames to test)
F213 FBDC: +6*
F44 FBRC: +10*
112 FBRC: +10*
B34 first hit FBRC: +10*
B34 second hit FBRC: +10*
44 FBRC: +10*
111 FBRC: +7*
B3 FBRC: +7*
B33 first hit FBRC: +7*
B33 second hit FBRC: +7*
3 FBRC: +7*
4 FBRC: +7*
B1 FBRC: +5*
B12 FBRC: +5*
F12 FBRC: +5*
F21 FBRC: +5*
11 FBRC: +5*
D4 FBRC: +5*
F4 second hit FBRC: +5*
F3 FBRC: +1*
F4 first hit FBRC: +1*
F213 FBDC: +6*
F44 FBRC: +10*
112 FBRC: +10*
B34 first hit FBRC: +10*
B34 second hit FBRC: +10*
44 FBRC: +10*
111 FBRC: +7*
B3 FBRC: +7*
B33 first hit FBRC: +7*
B33 second hit FBRC: +7*
3 FBRC: +7*
4 FBRC: +7*
B1 FBRC: +5*
B12 FBRC: +5*
F12 FBRC: +5*
F21 FBRC: +5*
11 FBRC: +5*
D4 FBRC: +5*
F4 second hit FBRC: +5*
F3 FBRC: +1*
F4 first hit FBRC: +1*
FLAME FIST:
F213 EX Shaolin Flame: +12*
112 EX Shaolin Flame: +3*
F44 EX Shaolin Flame: +2*
B34 first hit EX Shaolin Flame: +2*
B34 second hit EX Shaolin Flame +2*
44 EX Shaolin Flame +2*
112 EX Shaolin Flame: +3*
F44 EX Shaolin Flame: +2*
B34 first hit EX Shaolin Flame: +2*
B34 second hit EX Shaolin Flame +2*
44 EX Shaolin Flame +2*
DUALIST:
F213 Metamorphosis: +7*
Maybe I'll go back and do more testing myself, but I think my hands have gone through enough carpal tunnel for one night.
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