Youphemism
Gunslinger since pre patch (sh/out to The Farmer)
You must suck thenReally? I can't get it connect against anyone .
You must suck thenReally? I can't get it connect against anyone .
Hmmm... I'll look into this later when I get the chance.Really? I can't get it connect against anyone .
Ahh... you probably meant 21, not f21.Hmmm... I'll look into this later when I get the chance.
Ahh... you probably meant 21, not f21.
21 does connect and adds an extra % in damage
b12, 21~interact, b3, bf1, ji2, 111 (32%)
I have always used either b12 b1 BGB or b23 b1 BGB. It has always been the most consistent for me. I will have to give 21 a try if it is more damage.Makes sense… 21 seems to be her most consistent juggle mid-screen. It works great for bgb interactable juggles and I saw fox hitting flying bat mb into 21, d2~bola (mid-screen). In the corner it tends to move you forward too much and puts you into the corner so it's best to always use f21 there unless going for an interactable or something.
That works too. 21 does 1% more but not sure how it affects scaling in the long run since it's 2 hits. After b2u3 you have to take a slight walk forward on small chars to hit 21 BGB but you have plenty of time. I was just commenting on how good 21 juggles into stuff (mid screen). It also combo's into BGB in the air and on ground (stance not an issue) so it's a nice tool for hit confirming into BGB or catching people air to air into BGB or df2MB.I have always used either b12 b1 BGB or b23 b1 BGB. It has always been the most consistent for me. I will have to give 21 a try if it is more damage.
b12, 21~interact, b3, bf1, ji2, 111 is the best reset combo off interactrable bounce for a low at 32%I have always used either b12 b1 BGB or b23 b1 BGB. It has always been the most consistent for me. I will have to give 21 a try if it is more damage.
Fixedb12, 21~interact, b3, bf1, ji2, 111 is the best reset combo off interactrable bounce for a low at 32%
b2u3, interact, b3, ji3, d2~bf1, ji2, 111 is the best overhead option at 36%
lol, must've hit 2 by mistake haha. Thanks for thatFixed
lol, must've hit 2 by mistake haha. Thanks for that
Also where's that thread for FoS?
Max damage combos are;
b2u3, f2 f23, f23, f23~df2(MB), f23~interact, bf1, dash forward, nj2, 111
b1~db2u, f21, f21, f21, f23~df2(MB), f23~interact, bf1, dash forward, nj2, 111
b2d3~db2u, f21, f21, f21, f23~df2(MB), f23~interact, bf1, dash forward, nj2, 111
Midscreen to corner:
b2u3, ji2, f23~df2(MB), f23~interact, bf1, ji2, 111
b12, f23~df2(MB), f23~interact, bf1, ji2, 111
Oh, come on pan1c, you know you can sneak that extra flying bat, d1, 1, or f2 in before you activate the interactablelol, must've hit 2 by mistake haha. Thanks for that
Also where's that thread for FoS?
Max damage combos are;
b2u3, f2, f23, f23, f23~df2(MB), f23~interact, bf1, dash forward, nj2, 111
b1~db2u, f21, f21, f21, f23~df2(MB), f23~interact, bf1, dash forward, nj2, 111
b2d3~db2u, f21, f21, f21, f23~df2(MB), f23~interact, bf1, dash forward, nj2, 111
Midscreen to corner:
b2u3, ji2, f23~df2(MB), f23~interact, bf1, ji2, 111
b12, f23~df2(MB), f23~interact, bf1, ji2, 111
Highest midscreen? I use ji2, b2u3, ji2, f23 xx df2 Mb, 212 xx db2u but the 212 can be changedWhat is the highest mid-screen damage combo you guys are using for damage?
Edit: I think we need to overhaul this thread. I am going to go through and re-do the OP combo section or start a new thread soon I think and we can get all the up-do-date stuff in there.
Yeah if you add f21 f212 cartwheel in the corner you get 49% wooHighest midscreen? I use ji2, b2u3, ji2, f23 xx df2 Mb, 212 xx db2u but the 212 can be changed