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Why you should be excited for MKX in two months

HGTV Soapboxfan

"Always a Pleasure"
I may play variation lock just for fun for a while. See how deep you can explore it and since some of the variations are so unique it could be really interesting to see how they deal with the whole cast and their variations.
 

Shark Tank

I don't actually play these games
Theres more players that are not on Fchamp's level and bring much more bs to the community than Fchamp could ever bring with his "childish" shit.
He probably wouldn't want them either, but I was just pointing out what you were responding to had little to do with that the guy said. I'm sure most people agree that his playstyle doesn't make him a "scrub" since sim is a character that has to work hard as fuck in a lot of matchups.
 

Hitoshura

Head Cage
He hasn't done anything toxic in years lmao, get off his jock
Injustice came out a year and a half ago, correct? Wasn't it Champ who proclaimed that NRS players can't beat Capcom players? Doesn't he run his mouth all the time when it comes to games? Didn't Yipes embarrass him on stream during commentary, because no one really enjoys his presence. Sure, I'll get off his jock. Sorry to offend your boo.


I am fairly certain that for patches, they are constantly working on found game issues and when they submit DLC, they include what they have so far in that update. This is why the "patch every 2 weeks" thing happens.

I agree to let the game "marinate", but it may not be a feasable business strategy... or maybe I'm just an idiot lol
Yeah, they can fix bugs and/or glitches, but when it comes to balances fighters don't usually get somewhat fleshed out till a few months in. Trying to patch every little thing that comes strolling in isn't good business strategy. Here, check this out:

http://kotaku.com/5884842/wait-it-costs-40000-to-patch-a-console-game

You can find articles on other sites as well discussing the same thing. It costs NRS more money to release patches every 2 weeks. Money they are just throwing away that happens to be limited. Ultimately they're losing money by doing this. A majority of a games sales are within the first few weeks, much like music or movie releases. By doing this every 2 weeks one drops an insane amount of cash and when an actual problem occurs *cough cough Kabal, Cyrax, Kenshi, Cage, Martian Manhunter, Ebola* they can't fix the problem, because they ran out of funds. One reason they may do this is because casual players are a majority of customers who purchase their game and out weight tournament players, however, so do other fighters. Why hasn't Capcom patched USFIV every two weeks, or why hasn't Arc Systems Works Patch Guilty Gear Xrd Sign every two weeks? Casuals will complain no matter what they do. They will always find something they don't like and refuse to learn how to get around. Crying always wins apparently. 10-0 matchup. I just want MKX to be successful. I want this to be an amazing tournament experience. Hence the bitching.
 
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Barrogh

Meta saltmine
NRS, please don't patch this game every 2 weeks. Give it time to marinate. Thanks.

-Sincerely, some guy.
I'm afraid it's not a matter of making N patches total, more like "supporting the game for N months". Or at least it's not just that limitation.
So I'd rather prefer longer support period, but we don't get to pick...

what sort of dumbass would be a variation loyalist, it literally defeats the entire purpose of variations
That really depends on the character in question. Pure speculation, but I believe that, say, KL player will have easier time picking another variation of his character than Scorpion player who, as it stands right now, could just as well go for different character altogether. We'll see though. I definitely see people staying with "character loyalism" more since the game will probably be prone to having unfortunate MUs.

All I said is that it's foolish to be a variation specialist because it could lead you into kenshi/jade zod/lex territory whereas a variant change could offer a better chance. I'm not sure what problem you're having with that
That's like saying it's foolish to be character specialist in any FG out there... Which is to say is true as long as you can handle several characters.
 

d3v

SRK
I feel like the variations arent different enough for it to warrant a separate "loyalist" for each var. option. To me it seems like it would make a lot more sense to just study up on your character's three different types.
Either that, or just find which one is best and run with that one. Just like with what happened in other games with similar systems.
 

ShArp

Dedicated Broly main
Personally Im dying to see PL playing on top level again with his Lao and to see how he will use different variations for different match-ups etc etc. Some goes for other top players.

Tom Brady - Im looking forward to your master Sub-Zero :p
 

callMEcrazy

Alone is where to find me.
There's never been a better reason to be excited as a MK fan. 4 years ago MK9 was released. That was a good game but it was just a platform, a launching pad. THIS IS THE FUCKING LAUNCH !! I can sustain a state of constant orgasm just by thinking about EVO this year.
 

coolwhip

Noob
The only thing I don't know if I'm buying is the "variation loyalty." If someone will stick to one variation at all times, I think it's because he thinks it's clearly better than the rest and suits the majority of match-ups better. Or he's just comfortable the most with that variation. But I don't think someone is just going to stick with one variation out of "loyalty" per se, since I don't think it would hold much sentimental value.
 

Konqrr

MK11 Kabal = MK9 Kitana
Here, check this out:

http://kotaku.com/5884842/wait-it-costs-40000-to-patch-a-console-game

You can find articles on other sites as well discussing the same thing. It costs NRS more money to release patches every 2 weeks. Money they are just throwing away that happens to be limited.
You misread what I said or maybe I was not clear. They release most game updates along WITH DLC as that is coming out anyways and it saves them from having to do DLC then an update. This is why I mentioned it as a business strategy and why they most likely won't stop doing it.

Most updates after that are either big fixes or one last hurrah like Injustice 1.06.
 

Hitoshura

Head Cage
You misread what I said or maybe I was not clear. They release most game updates along WITH DLC as that is coming out anyways and it saves them from having to do DLC then an update. This is why I mentioned it as a business strategy and why they most likely won't stop doing it.

Most updates after that are either big fixes or one last hurrah like Injustice 1.06.
No. I got what you said. My original post was alluding to what they usually patch when they do it and how often they patch it. My original post should of had more meat to clarify the point I was attempting to make, but I didn't think that was necessary due to trail and error that most people of TYM experienced from MK9 and Injustice. I hate to be redundant, but some of these known issues are things people complain about day 1 that can be possibly be solved by marinating the game for a little while. For example, when Blazblue: Calamity Trigger was first released in arcades Iron Tagger was the best character in the game. People proclaimed that he was the best grappler they have ever played, however, things changed a few months later, then changed again when it hit consoles. People found out how to avoid his shenanigans and realized he was a giant gimmick with a humongous hit box. Now to something more relatable to TYM users. Remember when people cried about Deathstroke being broken when injustice was first released, but you could duck some of his projectiles, read his patterns and eventually get in? They changed him, because of complaints. There was really no need to nerf him, because we found a way around his stuff, but he got hit anyway. All in all this game wont have crazy DLC, or at least I hope so. So maybe the patches will be more spread out. I can only prey they patch it every 4+ months if necessary. Now to put some positive thinking into the universe and hope for the best.
 
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Konqrr

MK11 Kabal = MK9 Kitana
No. I got what you said. My original post was alluding to what they usually patch when they do it and how often they patch it. My original post should of had more meat to clarify the point I was attempting to make, but I didn't think that was necessary due to trail and error that most people of TYM experienced from MK9 and Injustice. I hate to be redundant, but some of these known issues are things people complain about day 1 that can be possibly be solved by marinating the game for a little while. For example, when Blazblue: Calamity Trigger was first released in arcades Iron Tagger was the best character in the game. People proclaimed that he was the best grappler they have ever played, however, things changed a few months later, then changed again when it hit consoles. People found out how to avoid his shenanigans and realized he was a giant gimmick with a humongous hit box. Now to something more relatable to TYM users. Remember when people cried about Deathstroke being broken when injustice was first released, but you could duck some of his projectiles, read his patterns and eventually get in? They changed him, because of complaints. There was really no need to nerf him, because we found a way around his stuff, but he got hit anyway. All in all this game wont have crazy DLC, or at least I hope so. So maybe the patches will be more spread out. I can only prey they patch it every 4+ months if necessary. Now to put some positive thinking into the universe and hope for the best.
Agree 100%... remember the MvC3 Sentinel debacle? lol
 

CrimsonShadow

Administrator and Community Engineer
Administrator
Remember when people cried about Deathstroke being broken when injustice was first released, but you could duck some of his projectiles, read his patterns and eventually get in? They changed him, because of complaints. There was really no need to nerf him, because we found a way around his stuff, but he got hit anyway. All in all this game wont have crazy DLC, or at least I hope so. So maybe the patches will be more spread out. I can only prey they patch it every 4+ months if necessary. Now to put some positive thinking into the universe and hope for the best.
I think the point about DS being fine is highly debatable and probably wrong. Remember that this is before people fully fleshed out his footsie-range meta. "Getting in" on DS is no longer a free ticket to anything (see MIT at EVO, or KingHippo). But aside from that, I think most people don't realize 2 things:

1) Games are not always patched for the absolute highest level of players. NRS has to consider the fact that a few million people bought this game, and if 99% of the people trying to play quit due to a major annoyance with easy inputs, it's bad for business. We are a tiny segment of the people who purchase these games.

2) Patches are often not due to TYM player complaints. A lot of times the game designers themselves decided that something was an issue and needed to be fixed. People are vastly overstating their own importance by believing that every time a change is made, it was due to a posting on TYM or a Twitter complaint.
 
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Chaosphere

The Free Meter Police
and because P2W plays SF on the side doesnt make him a Capcom player either. PL isnt a capcom player but plays the game. Their roots are in MK. And he did in fact play MK9, he organized a lot of the Console Combats. He played Raiden, but as a 2012er i wouldnt really expect you to know that.
He quit playing after Raiden's block infinite was patched out and teleport toned down in 2011 and cried on the Raiden forums that NRS ruined Raiden/the game, just like he did when they patched out Sinestro's push block glitch.

He was the worst. The Raiden brethren and I would put a lot of work into Raiden tech/strategies and he'd blow up the forums with "Raiden is bottom tier" nonsense, which was not only counterproductive, but extremely annoying considering he wasn't playing the game and his only purpose of being on TYM was to come to the raiden forums to be a bitch.

However, he did play throughout all of injustice. He sent me pages and pages of hatemail because he couldn't figure out how to get out of Ares' b23 into mb godsmack setups.
 

STB Shujinkydink

Burning down in flames for kicks
He quit playing after Raiden's block infinite was patched out and teleport toned down in 2011 and cried on the Raiden forums that NRS ruined Raiden/the game, just like he did when they patched out Sinestro's push block glitch.

He was the worst. The Raiden brethren and I would put a lot of work into Raiden tech/strategies and he'd blow up the forums with "Raiden is bottom tier" nonsense, which was not only counterproductive, but extremely annoying considering he wasn't playing the game and his only purpose of being on TYM was to come to the raiden forums to be a bitch.

However, he did play throughout all of injustice. He sent me pages and pages of hatemail because he couldn't figure out how to get out of Ares' b23 into mb godsmack setups.
Yeah, he's not a pleasant fellow but he's ours.

I thought his sinestro was the best one out there though he was fun to watch