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Chars that kill footsies in MKXL?

thlityoursloat

kick kick
I know variationless Jason's B122 is stupid but it's low profilable, I can never abuse it against LKs, Johnnys and Mileenas .
 

CrazyFingers

The Power of Lame Compels You
leatherface? cus of b erserker stance? bullshit
Berserker Stance 1 actually removes any sort of neutral/footsies. You cancel your pokes into it. You do it raw in the neutral all the time. It ruins the idea of "He did a negative string now it's my turn" when he delays it and blows up a poke. If you want to not care about the neutral this guy is a prime candidate to pick.
 
Im curious how does jason kill footsies because i played plenty of games against and as jason with my buddy and we would just stay outside b1 range and could low profile the b12 on reaction if we were ready for it. Then we also started baiting the d4's by whiffing a b1 right outside of its range into a command throw, that to me sounds like footsies.
 

Tweedy

Noob
Im curious how does jason kill footsies because i played plenty of games against and as jason with my buddy and we would just stay outside b1 range and could low profile the b12 on reaction if we were ready for it. Then we also started baiting the d4's by whiffing a b1 right outside of its range into a command throw, that to me sounds like footsies.
What happens when you're Takeda and you don't have low profiling pokes?
 
What happens when you're Takeda and you don't have low profiling pokes?
He might not have a low profiling move but he does have a move thats twice as long as jasons b1 and also has no hurtbox. If i played takeda vs jason i would just abuse the range on b21 and well if jason gets in b1 range then i failed. Also i would imagine instant njp works pretty well if you read the b122 which isnt impossible since jason has limited options from that range. Takeda might not have an easy time like lets say sub or kano with their d4's but he still has options. Personally i dont see how jasons b122/command grab is worse than shinnoks just spamming hellsparks, ninjutsu, kung jin, alien's tail, smoke, leatherface and probably a few others im forgeting.

Edit: I forgot raiden, when was the last time you saw a displacer actually walk not just teleport behind you into a f4
 

Wigy

There it is...
Shinnock.

Stupid JIP
Hellsparks stupid AF, if he has a bar
Low scoop
Fast runspeed into f4

GM

In some MU's he could be played by a quadriplegic to a high standard. Completely flowchart.

Clone just stops certain characters for free.

Jason
Its a pain if you dont have a move that lowprofiles b1 string.

Ninjitsu can be an annoying game of having to hold endless f2's for some characters, then they low profile your mid with yolo slide or avoid with teleport.

Just annoying gambles everywhere.
 
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Dankster Morgan

It is better this way
GM putting out a klone ggs Jax, Unstoppable Jason, Lackey, CSZ, Cyrax, High Tech, Thunder God, Kotal, Cage and characters like that if they have no meter. Just putting it there deletes 95% the other character's move list for a few seconds. And some characters like Smoke straight up have no options against the klone when cornered.
 

Safe Armor

Tier Whore. BS, GM, Mystic etc.
GM putting out a klone ggs Jax, Unstoppable Jason, Lackey, CSZ, Cyrax, High Tech, Thunder God, Kotal, Cage and characters like that if they have no meter. Just putting it there deletes 95% the other character's move list for a few seconds. And some characters like Smoke straight up have no options against the klone when cornered.
Wait can smoke just smoke away?
 

Safe Armor

Tier Whore. BS, GM, Mystic etc.
Shinnock.

Stupid JIP
Hellsparks stupid AF, if he has a bar
Low scoop
Fast runspeed into f4

GM

In some MU's he could be played by a paraplegic to a high standard. Completely flowchart.

Clone just stops certain characters for free.

Jason
Its a pain if you dont have a move that lowprofiles b1 string.

Ninjitsu can be an annoying game of having to hold endless f2's for some characters, then they low profile your mid with yolo slide or avoid with teleport.

Just annoying gambles everywhere.
There are better jips in the game.
Hellsparks arent as plus even if MB'd.
Low scoop has no armor any longer and full combo punishable.
He has good mobility, f4 is great but since overhead doesn't lead to a lot of damage and can't be canceled into anything, just block low and you'll be fine.

Not to say that he isn't tough to fight against there's a reason he is being considered number one but I don't think he's that bad.

I agreed on Jason he is brain dead lol.
 

CrazyFingers

The Power of Lame Compels You
There are better jips in the game.
Hellsparks arent as plus even if MB'd.
Low scoop has no armor any longer and full combo punishable.
He has good mobility, f4 is great but since overhead doesn't lead to a lot of damage and can't be canceled into anything, just block low and you'll be fine.

Not to say that he isn't tough to fight against there's a reason he is being considered number one but I don't think he's that bad.

I agreed on Jason he is brain dead lol.
honestly if a person is going to argue with Shinnok killing footsies, wouldnt D4 hellsparks being a blockstring be something you'd want to mention? i feel like that does more damage to footsies than all those things wiggy mentioned combined
 

Safe Armor

Tier Whore. BS, GM, Mystic etc.
honestly if a person is going to argue with Shinnok killing footsies, wouldnt D4 hellsparks being a blockstring be something you'd want to mention? i feel like that does more damage to footsies than all those things wiggy mentioned combined
I agree, I thought it wasn't a true blockstring any longer? Any poke into a safe special is dumb lol.