KHTC Takgillo
Noob
Only EX bf2 doesn t launch unless you meter burni dont know maybe this is just a common knowledge, but i found it odd that in a combo if you do say 112 bf2 then enhance it , you still get the launch for 1 bar.
Only EX bf2 doesn t launch unless you meter burni dont know maybe this is just a common knowledge, but i found it odd that in a combo if you do say 112 bf2 then enhance it , you still get the launch for 1 bar.
Pretty sure an increase in scaling means less damage...
- Takeda - combo damage scaling adjustments and increases. Buff
but the increases could mean to compensate for no Armor launchers they get a small buff. like certain moves have more damage, which they did across the board, they may have made Damage scaling harder, but all in all it has increases to compensate which imo is a buff.Pretty sure an increase in scaling means less damage...
scaling mean less damagebut the increases could mean to compensate for no Armor launchers they get a small buff. like certain moves have more damage, which they did across the board, they may have made Damage scaling harder, but all in all it has increases to compensate which imo is a buff.
yep i know. nevermind guys i guess people misunderstanding me.scaling mean less damage
I've mentioned it here and there. Only on wake ups or when you armour out that's when you need 2 bars for the launch. Bf2 then press ex is just one bar and it launches.i dont know maybe this is just a common knowledge, but i found it odd that in a combo if you do say 112 bf2 then enhance it , you still get the launch for 1 bar.
The increase is not referring to damage, it is referring to scaling. People aren't misunderstanding, It's just a nerf.but the increases could mean to compensate for no Armor launchers they get a small buff. like certain moves have more damage, which they did across the board, they may have made Damage scaling harder, but all in all it has increases to compensate which imo is a buff.
If anything I feel like it's better lol at least with the overall slight nerf to jump insis it just me, or did they nerf his d2 aswell?
it seems a lot slower in terms of startup + recovery
I think the d2 was always 8 frame IDK about it's recovery thoughis it just me, or did they nerf his d2 aswell?
it seems a lot slower in terms of startup + recovery
I see no difference.is it just me, or did they nerf his d2 aswell?
it seems a lot slower in terms of startup + recovery
I have mentioned it before. Only on wake up and armouring through is when you need two bar to launch. On its own as you say for the 112 bf2 then it's one bar. You have to to so the bf2 then press ex button then it uses the 1 bar and launches.i dont know maybe this is just a common knowledge, but i found it odd that in a combo if you do say 112 bf2 then enhance it , you still get the launch for 1 bar.
Yeah you're almost right. The other variations still get more meterless punish damage thoughSo what I'm getting from this is that lasher was the only one to get out relatively unaffected with his gameplan and strategies staying exactly the same, so he is now takedas best variation. Lasherboyzftw
Eh I can live with that when I can bondage my enemies at range with my whipsYeah you're almost right. The other variations still get more meterless punish damage though
Doesn t it even it out since they are a lot more meter dependentYeah you're almost right. The other variations still get more meterless punish damage though
One thing I noticed is the extra frame on b2 makes his bnb with b2 kunai have a different timing I dropped it a few times and wasn't sure if you could still do it tillbI saw Tak land itUpdate made no alterations to my game plan with Lasher outside of the universal game changes that were made across the board...
After playing today I realised it is now even easier to do because you don't need to delay the b2 at all lol. Talking about starter xx bf2 mb, b2 xx kunai, f21 xx enderOne thing I noticed is the extra frame on b2 makes his bnb with b2 kunai have a different timing I dropped it a few times and wasn't sure if you could still do it tillbI saw Tak land it
Yeah it's ass but it always has been. Now lasher is the way to go if you need armor. Ex df1 is really goodI definitely support the removal of armored launchers. However, the fact that fist flurry is too slow and still gets armor broken so easily is laughable. 2 hits of armor but the move is too slow and the armor doesn't last long enough to absorb the second hit lol.
yes it is slower by 1 frame in SR and Lasher 25f nowWhen they made Ronin's b2 slower did they make b2 slower across the board for Takeda?
yet another character i wouldnt be using, ggs nrs, u fail.ALERT BOYS
f122+4 xx close kunai now has a gap. No longer a true block string! Pressure meta has change
Pretty viable tbh now that they fixed that damn armoryet another character i wouldnt be using, ggs nrs, u fail.