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Not the Character, The Player

Watching tom and reo play sub it generally looked like two bots programmed the same playing each other.

For me, Sub is the most one dimensional character in this game, find watching him even at the highest level painfully boring.

But hey, maybe i'm missing something.
This is only partialy true regarding Grandmaster variation. But even here if you watch DJT or Rebelo for example, you'll see 2 very different sub zeros than Tom Brady. Tom is good, but even I find him boring to watch sometimes cause of his extremely conservative zero risk playstyle. That kind of playstyle pays off of course, but is very boring to watch. So here we are again at the center of this "problem" we're talking about.
 

WakeUp DP

GT MK OshTekk.
Watching tom and reo play sub it generally looked like two bots programmed the same playing each other.

For me, Sub is the most one dimensional character in this game, find watching him even at the highest level painfully boring.

But hey, maybe i'm missing something.
Tournament players dont play to entertain you or any stream monster, they play to win.

Also what is boring to you might be fun to others.
 
Tournament players dont play to entertain you or any stream monster, they play to win.

Also what is boring to you might be fun to others.
Admittedly, this is a legitimate argument against the tier whoring complaints. Perhaps this is one of the reasons why fighting games aren't as popular as games like League of Legends and Counter Strike, since entertainment is not a priority. They're still hype as hell, though.
 

Wigy

There it is...
Tournament players dont play to entertain you or any stream monster, they play to win.

Also what is boring to you might be fun to others.
My point is, i watch pretty much any other character at a high level and enjoy it. Sub zero is one dimensonal and boring as fuck
 

Wigy

There it is...
This is only partialy true regarding Grandmaster variation. But even here if you watch DJT or Rebelo for example, you'll see 2 very different sub zeros than Tom Brady. Tom is good, but even I find him boring to watch sometimes cause of his extremely conservative zero risk playstyle. That kind of playstyle pays off of course, but is very boring to watch. So here we are again at the center of this "problem" we're talking about.
Thats what i mean though with some characters the most effective stategy is the fucking lame boring flowchart one. Like zod in injustice, IAZB was extremely execution heavy so it takes skill but its completely fucking braindead on the side of reads and is boring to watch
 

iMileena

"I will cut a hole in you"
Yessss you better preach!!!

Couldnt think of how many times ive said this in threads. People are too worked up on how badly they cant get to certain charactor, but really its practice that makes perfect.
 

Yes_Zir

Noob
Would you ask Peyton Manning to run a zone read offense?
While I'm not a sports person and don't know what that means... I also don't see the point you're bringing into this discussion. I'm not saying you don't have one. But the statement, as is, is vague in reference to the point of character player potential in fighting games versus cookie cutter play to win styles used that make them less exciting or innovative.

I know Peyton Manning is a quarterback. But, football is something based on real life physical capacity and application by players meant to be fine tuned cogs in a larger machine (being the team they play for). You can't learn how to play like Peyton Manning by watching him or be able to execute plays like he does just by watching him.

So, asking him to run a zone read offense would have what relation to the point of the thread? (I'm just asking)
 

Yes_Zir

Noob
The point of my post is that you play to your characters strengths. Peyton Manning is one of the best qbs of all time because of his ability to throw the ball. The zone read offense requires you to run the ball a fair amount. Manning, despite being one of the best of all time, would not be able to run the zone read because he's almost 40 and slower than me. Colin Kaepernick is much more suited to run the zone read since he's blazing fast and a freak of an athlete. Likewise you can't ask Kaepernick to make some of the throws Manning makes because he's not as good a passer. Its pretty much the same thing in fgs. Playing to your characters strengths optimizes your chances of winning. You shouldn't ask a Sub Zero to not use ice clone just because its boring and everyone else is doing it. Everyone uses ice clone because that's what Sub Zero is good at doing. If you don't do what your character is best at then you're just pissing away you're chances at winning. And people like winning
Okay. That I get. But I wasn't gearing the discussion as a means of saying you shouldn't use a character's best tools, but that they have the potential to be used differently (ex: how Tom Brady uses the clone versus how Rebelo and DJT use the clone). It was meant to discuss the fact that characters have so much more potential, but players would rather try and emulate this type of "this is what's best" general consensus when approaching a character and his/her play style because of what they see versus going into the lab and trying to find a play style of their own. I understand people want to win, but the game as a whole runs dry when you have the same thing all the time, just because it works. The longevity of a game lessens because there's nothing new if everybody feels like "This is the winning play style, so I have to do only this". Competitive fighting games last longer when players have different approaches regardless of using the same character.
 
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Orochi

Scorpion Scrub
I really don't get what the OP is trying to get at, since even watching the best players I can tell their different playstyles, PL and DJT Kung Lao's for example, or PimPimJim and HoneyBee's Dvorah, Gross's Cassie plays much different than KDZs or Gimpy's , same characters but they have their "own" way of playing them. I'm pretty sure I play Kenshi different than Pig's, Blackula's or Ashenars. We all zone, that's what Kenshi does and how he wins matches, at least in balanced, If we are full screen and winning we are not going to try to run, be aggressive to open our opponent up just to be refreshing, only if we really need to.

I think what the OP is referring to is people that are learning imitating other top players which is fine in my opinion, when I started played GL in Injustice I took a lot of stuff from DJT, Gross, Rebelo and applied it to my own gameplan then later on switch things to my own tactics where the way I play the character became my "own". There's nothing wrong with learning from top players and I encourage everyone leveling up to watch and learn everything you can from them and add it to your playstyle or at least consider the option.
 

GAV

Resolution through knowledge and resolve.
The best players will always just do their thing because their way of planning is engrained into their lives.

Those that don't have those planning skills, but want to perform nonetheless take the plans they see work, or are taught, and run with them.

Great planning and great execution are both great in their own right.
 

Pan1cMode

AUS FGC represent!
I know Peyton Manning is a quarterback. But, football is something based on real life physical capacity and application by players meant to be fine tuned cogs in a larger machine (being the team they play for). You can't learn how to play like Peyton Manning by watching him or be able to execute plays like he does just by watching him.
This is again wrong. If you could become as good at fighting games as Sonicfox just by watching him then the results of tournaments would be random. Fighting games actually take skill, believe it or not, that not everyone has. It's not simply a matter of practising more than the other person.
 

GAV

Resolution through knowledge and resolve.
This is again wrong. If you could become as good at fighting games as Sonicfox just by watching him then the results of tournaments would be random. Fighting games actually take skill, believe it or not, that not everyone has. It's not simply a matter of practising more than the other person.
I agree 100%.

Being able to execute at a high level in videogames takes more than just practice. Some players can practice all they want and still won't be able to do it well consistently. The guys that are the best not only practiced, but they also had a natural affinity for the craft to begin with.
 
i find that "natural ability" mostly affects how quickly you can get good at a game, not whether you can reach the top level in the long run

evidence? one of the most consistent trends in FGs is that the talented multi-game players (justin, pr rog, tokido, etc.) can win majors in new games over the long-time specialists in those games. however, once the game's been around for a year or two, the justin types fall off and the specialists start winning everything. OK, tokido & pr rog still win a bunch in SF4, but that's because they've become specialists in that game now - AFAIK you don't see tokido entering tekken or blazblue tournaments anymore, or pr rog in marvel.

also, i hate to burst your bubble but players using similar styles is the sign of an optimized game. it's extremely rare for there to be multiple ways of playing the same character that hold up at the top level - mvc2 storm is one of the only ones i can think of. this is something i've noticed in video games and non-video games alike: if people think there are multiple ways to handle a situation, that likely means they haven't gotten good enough at that situation. you can often have cases where option B is 1% better than option A, but that 1% can make the difference in top 8.
 

Yes_Zir

Noob
This is again wrong. If you could become as good at fighting games as Sonicfox just by watching him then the results of tournaments would be random. Fighting games actually take skill, believe it or not, that not everyone has. It's not simply a matter of practising more than the other person.
But it is a matter of practicing. Win or lose, you have to practice to get/be better. Whether it be execution, combos, spacing, and etc. it's all practice. You do have exceptions like fox and pl who can't be imitated because their pace and level of play is ridiculous. But, there are options used by those players and other top players that others try and emulate.

Again though, my stance comes from seeing copy/paste play styles in matches where a player sees tech or gimmicks used to win and instead of doing it their own way, they would rather practice somebody else's thing.

Incorporating strategy into your own play style, cool. But, I find it lacking when (for example) the first time I play an Ermac using master of souls, I know the string and can block it to avoid the vortex because I've seen matches where all the Ermacs are doing are the same strings.
 

GAV

Resolution through knowledge and resolve.
i find that "natural ability" mostly affects how quickly you can get good at a game, not whether you can reach the top level in the long run

evidence? one of the most consistent trends in FGs is that the talented multi-game players (justin, pr rog, tokido, etc.) can win majors in new games over the long-time specialists in those games. however, once the game's been around for a year or two, the justin types fall off and the specialists start winning everything. OK, tokido & pr rog still win a bunch in SF4, but that's because they've become specialists in that game now - AFAIK you don't see tokido entering tekken or blazblue tournaments anymore, or pr rog in marvel.

also, i hate to burst your bubble but players using similar styles is the sign of an optimized game. it's extremely rare for there to be multiple ways of playing the same character that hold up at the top level - mvc2 storm is one of the only ones i can think of. this is something i've noticed in video games and non-video games alike: if people think there are multiple ways to handle a situation, that likely means they haven't gotten good enough at that situation. you can often have cases where option B is 1% better than option A, but that 1% can make the difference in top 8.
Some guys have no chance at getting to an elite level. There are different levels of affinity that can be successful, but those are all on the higher end. Players that have no natural talent can't execute consistently enough to compete with the elite. In this respect, its not all that much different from sports.
 

Wigy

There it is...
In this game because its more like set plays because of the 50/50s and stupid blockstrings its less footsies orientated. So basically somebody can look up a 50/50setup and if your unlucky you could loose just cause they hit you once. Its either they're punching you or throwing something at you, which doesn't really allow for the playstyle of somebody to show
 

I GOT HANDS

Official Infrared Scorp wid gapless Wi-Fi pressure
After Pig got eliminated from tourny, I saw other players using Kenshi, don't remember their names. But if they were playing after pig got eliminated that means they were doing better.
Because Pig is arguably the most overrated player on the competitive scene who talks like the only thing holding him back was "Kenshi before the buffs" but still can't do shit all with it even when he managed to whinge loud enough and conduct himself disgracefully at enough competitive events for NRS to take notice and buff him to extremely powerful levels. Even now, he needs a character with a power level gap on the rest of the game that MK9 Kenshi had, just to be in the running.



Watching tom and reo play sub it generally looked like two bots programmed the same playing each other.

For me, Sub is the most one dimensional character in this game, find watching him even at the highest level painfully boring.

But hey, maybe i'm missing something.
This is only partialy true regarding Grandmaster variation. But even here if you watch DJT or Rebelo for example, you'll see 2 very different sub zeros than Tom Brady. Tom is good, but even I find him boring to watch sometimes cause of his extremely conservative zero risk playstyle. That kind of playstyle pays off of course, but is very boring to watch. So here we are again at the center of this "problem" we're talking about.
Yeah, Wigy have you watched a REBELO game yet? This is exactly what I said to you when you mentioned that you felt this way about Sub, because TB plays like that - well as said, that's his personal playstyle and how he chooses to make use of the tool that is the Clone. Here's an example of REBELO now that he's found his playstyle a bit

SZ is the furthest thing from "flow chart" that I could find in the game, he's super adaptable and maybe videos like this will give you an idea why. Everything is built around positioning for the situation and making decisions and mix-ups to your gameplay involving such. Nothing against TB, but he hasn't done anything in MKX while REBELO has been out there placing at events using a mid tier character, so looking at how TB plays SZ doesn't really mean a whole lot at this point IMO, MKX is a different game to mk9, and it certainly isn't an accurate representation of how to play Sub Zero anywhere but in online lag matches
 

Enexemander

A Hitbox Pirate - YARRR -
Some guys have no chance at getting to an elite level. There are different levels of affinity that can be successful, but those are all on the higher end. Players that have no natural talent can't execute consistently enough to compete with the elite. In this respect, its not all that much different from sports.
Not really. Athletic ability has a much wider range. Size, muscle mass and structure, lung capacity, off-the-books steroid use, etc etc. These are all mostly nullified by having the same characters available to everyone. You only have match-up knowledge, execution, quick decision making, and twitch speed to differentiate players.

A more apt comparison would be if two football teams comprised entirely of the clones from the Star Wars Prequels were battling it out.
 

Senate

Noob
People using the same strings? Probably because the other strings are garbage.

Look, everyone loves when someone plays something different and exciting and wrecks shop with it, but Spectral Ermac and special-snowflake no-teleports Tanya aren't winning a 7K pot bonus.

If you don't want to take the optimal strategies and play to win, feel free to lose.
 

GAV

Resolution through knowledge and resolve.
Not really. Athletic ability has a much wider range. Size, muscle mass and structure, lung capacity, off-the-books steroid use, etc etc. These are all mostly nullified by having the same characters available to everyone. You only have match-up knowledge, execution, quick decision making, and twitch speed to differentiate players.

A more apt comparison would be if two football teams comprised entirely of the clones from the Star Wars Prequels were battling it out.
I disagree. Athletic endeavors may have a wider scale of ability because there are more factors, but do not dismiss that scale because its a big part of it.

In addition, athletics have teams where players fulfill roles. My body is built for strength so I was an exceptional nose tackle, but I couldn't play WR. There was a role I could fulfill and other roles that I couldn't.

In gaming, you can be exceptional in one area - but you had better be good at everything else if you want to compete. When REO beat Sonic, he used the teleport and jump away to try to nullify Sonic's superior spacing. Then, Sonic started zoning - and REO figured out his patterns because that is what he personally excels at. He found a way to make Sonic enter his world - and, then, he took advantage after he figured out how Sonic was thinking. Now, both are exceptional players and they are good at everything, but they are only really exceptional in one area. Sonic's "world" is spacing while Rio's "world" is setting up zoning traps. My gift is perception. I have coached fighters and athletes to excellence by making them aware of aspects that they weren't able to see. Still, I could practice for hours and I could never pull off the execution these guys can. We all have our gifts. If you're someone who can pull this stuff off consistently or learn with some practice, count that as one of your gifts.
 

ThaShiveGeek

Est In Harvey 1989
Ya belly full off that haterade huh?! Lmao. Go to a tournament, or offline event and play how you feel the game should be played. If you start winning playing your way you might be able to change things. More power to you, but this is a hating ass thread lol.