Ok, just gave it a try. As soon as they touch the ground after the bounce from the teleport slam they actually can block again. They don't have to wait until they start to get up. They can actually block before they lay down completely.
But that doesn't matter cause the noob-throw always breaks combos, even if you catch them in air with it where there is 100% no chance of them blocking.
So the teleport slam starts a combo, the noob-throw breaks it and doesn't count as a hit in a combo, and then the disabler starts a new combo. You can get at least 3 hits before the noob-throw so there must be a midscreen infinite exploiting this right? Has someone ever made one? I am extremely forgetful and wouldn't remember if someone did, lol.
Something like teleport slam, aaHP, noob-throw, aahp repeat.