This here thread is dead and gone but I'll post this here anyways.
I still never understood why Alien's Acid has needs a nerf. It is a projectile, and does 8% damage over time. 1% more damage than a regular projectile does, it does it over time instead of one big burst, and if it's one of the 6 ticks after the original 3%, it doesn't kill. On top of that, the acid is not applied after an overhead/low, and the ticks that are applied for d3 are ridiculously low.
d3 does 10 .1 ticks, a full, amazing and OP 1% of damage.
Exo Sting, as previously mentioned, does 3.00% on hit and 10 .5% ticks, totaling at 8.00%.
Acid Blood does 12 ticks of .5% damage when stood on, totaling at 8.00% when combined with the starting 2.00%. Exactly the same as his Exo Sting, but this one is used in pressure, but damages you, and applies 10 ticks of .5 damage on hit, totaling at 13.00% on the move as a whole. Keep in mind that unless you are standing in the puddle, you won't take the other 6.00%, and even then, you won't die from it.
Know also, that EX Exo Sting does 3.00% for the first sting and 2.40% for the second, and applies two Acid DoTs. EX Exo Sting is also interruptible with armor, I've tested it against many moves, such as Liu Kang's flying kick, Milleena's ball, Kung Lao's spin, Tanya's flipkick (just for fun), Kitana's spring, Reptile's dash, etc and only at very far to max range, is it safe when interrupted (not including forward moving armored moves such as Sub-Zero and Reptile's slide, and in various cases Tanya's flipkick) and is not interruptible only if used at sweep range.
Essentially, the only problem with Acidic Alien is the fact that people look at the Acid as something added on, when in fact, the Acid is nothing special. I doubt anyone would complain nearly as much if the Exo Stings did a flat 8.00%. Again, these DoTs do NOT kill (for some reason), so even if he does rightfully get the Acid on you, you won't die.
Where the other nerfs and buffs are concerned, I really don't care because I'm probably dropping Alien as a character if the Acid gets nerfed. His entire moveset is completely negative besides around 4-5 moves (the ones in question), hence why so many Alien players either space themselves out or throw out said moves on the end of their move. Removing the safety from those moves basically makes him Tanya.
P.S.Takeda's EX Flip does have armor when in the air