ismael4790
Stay focused or get Caged
If kp3 happens, we all know Kenshi deserves some help to get out of the bottom tier section.
The question is, what changes would you like to see for him, in all variations?
Here are the recent changes that @YOMI REO suggested for him:
Kenshi:
- Bug causing whiffed air attacks to have no recovery now fixed.
- EX Reflect now absorbs and heals Kenshi by the amount of damage the projectile attack is worth.
Balanced:
- EX Shoulder Charge (B,F+2+BLK) is now +6 on block.
- All version of Overhead Slash are now -6 on block.
- The second hit of EX Overhead Slash (D,B+4+BLK) now comes out on block.
- EX Tele-Beatdown (B,F+3+BLK) is now 2 frames faster.
- EX Tele-Beatdown (B,F+3+BLK) damage increased to 16%.
- The last hit of EX Tele-Beatdown (B,F+3+BLK) is now +10 on block.
Possessed:
- F+4 can now be cancelled into specials on hit and block.
Kenjutsu:
- All sword based attacks now have hurtboxes.
Kenshi players, discuss, and add your own ideas!
The question is, what changes would you like to see for him, in all variations?
Here are the recent changes that @YOMI REO suggested for him:
Kenshi:
- Bug causing whiffed air attacks to have no recovery now fixed.
- EX Reflect now absorbs and heals Kenshi by the amount of damage the projectile attack is worth.
Balanced:
- EX Shoulder Charge (B,F+2+BLK) is now +6 on block.
- All version of Overhead Slash are now -6 on block.
- The second hit of EX Overhead Slash (D,B+4+BLK) now comes out on block.
- EX Tele-Beatdown (B,F+3+BLK) is now 2 frames faster.
- EX Tele-Beatdown (B,F+3+BLK) damage increased to 16%.
- The last hit of EX Tele-Beatdown (B,F+3+BLK) is now +10 on block.
Possessed:
- F+4 can now be cancelled into specials on hit and block.
Kenjutsu:
- All sword based attacks now have hurtboxes.
Kenshi players, discuss, and add your own ideas!