RIP my math. I had F4 as +18 but then fixed it because I calculated the +3, then thought 16+3 = 21 so it should be fixed.Just an observation, if F4 EX Aura is +21, surely F4 regular Aura would be better than +3 is there's a 16 frame difference between regular and EX?
Shout outs to Paulo giving us this buff.Yeah I've played with that one. Would be sweet if buffed burst was neutral with the aura.
I'm secretly Paulo's bit accountShout outs to Paulo giving us this buff.
The Parry wins everything. No need for EX Parry.How does parry interact with armor. Does parry win or does the armor blow it up?
It also beats Jason in armor mode =)How does parry interact with armor. Does parry win or does the armor blow it up?
Seriously? He can freeze the Relentless Jason's armor?It also beats Jason in armor mode =)
Yup.Seriously? He can freeze the Relentless Jason's armor?
U can watch what your opponent gonna do and dicide for next time, mindgame man)So what's the strategy after you do F4 aura? You're +3 so...
Obviously you can poke or throw, but what's the best string to followup with?
Me likes, bruh. Will use it the next time I face my mate's Jason. Gotta get used with his Blood Mist, because it's needed to prevent his Blood Mist going on. This BM is what fucks up the inputs layout. Used to NJP him before patch. Now he got 3 armor sets on this shit.Yup.
I start with throw the first time, because many don't know about the frame advantage and then mix it up next time from there.So what's the strategy after you do F4 aura? You're +3 so...
Obviously you can poke or throw, but what's the best string to followup with?
I'm fairly certain that there's a universal command you can do to get Slide out, since it's a unique input, but I need to double check.Me likes, bruh. Will use it the next time I face my mate's Jason. Gotta get used with his Blood Mist, because it's needed to prevent his Blood Mist going on. This BM is what fucks up the inputs layout. Used to NJP him before patch. Now he got 3 armor sets on this shit.
Well now it's sweet since we have a 7f poke, we can make the opponent respect the plus frames. If they do, go for something like B12 xx burst. Build meter and do some chip.So what's the strategy after you do F4 aura? You're +3 so...
Obviously you can poke or throw, but what's the best string to followup with?
Double check if the EX Slide kan pass through Jason's armor.I'm fairly certain that there's a universal command you can do to get Slide out, since it's a unique input, but I need to double check.
That's what I was thinking. Condition with throw and then possibly start going with strings or if you think they will armor or try to attack, parry.I start with throw the first time, because many don't know about the frame advantage and then mix it up next time from there.
I'm fairly certain that there's a universal command you can do to get Slide out, since it's a unique input, but I need to double check.
Indeed. If I can every stop thinking I have to clone after a string... UB gonna be fun lolWell now it's sweet since we have a 7f poke, we can make the opponent respect the plus frames. If they do, go for something like B12 xx burst. Build meter and do some chip.
Slide doesn't go through armor, but it will hit him during recover frames (I'm referring to when he turns the screen red; you might be talking about his teleport which does have armor).Double check if the EX Slide kan pass through Jason's armor.
Yup.So do I just subtract 16 from these to get regular Aura block advantage? So 1,1~Aura is -8 and B3,3~Aura is -11 and so on?
The Parry wins everything. No need for EX Parry.
Picking up UB now for this aloneIt also beats Jason in armor mode =)
Stand 1So what's the strategy after you do F4 aura? You're +3 so...
Obviously you can poke or throw, but what's the best string to followup with?
Hard to call it the best option since its a high.Stand 1
I'd rather block the high than get hit by the over headHard to call it the best option since its a high.