Hi everybody, I'm used to play MK9 but i bought MKAK and I love UMK3 (BTW when the patch is coming hen ??? )
As my first i decided to pick Ermac but I'm having a lot of problem with combo.
As an example :
HK, LP, JK, teleport punch, TKS, aaHPHP, aaHP, JK : After the TKS I can do the 2 aahp but the other one is just too far from me how can i connect it ? I've read that cancel run something like that but must i hold the RUN button to do it ?
Second : HK, LP, JK, RH, (or aaHP), TKS, aaHPHP, JK, RH, HK, (or LK) 9 hits 64% (58%)
How to you connect that RH because i can't seem to do it always too late is there a specific timing or positionning on the corner ?
Finally can we do this to start a combo with Ermac or it's unpractical ?
HK, LP, RH , TP , TKS, aahp, aahp, JK ?
Ty for all your help really appreciate it
As my first i decided to pick Ermac but I'm having a lot of problem with combo.
As an example :
HK, LP, JK, teleport punch, TKS, aaHPHP, aaHP, JK : After the TKS I can do the 2 aahp but the other one is just too far from me how can i connect it ? I've read that cancel run something like that but must i hold the RUN button to do it ?
Second : HK, LP, JK, RH, (or aaHP), TKS, aaHPHP, JK, RH, HK, (or LK) 9 hits 64% (58%)
How to you connect that RH because i can't seem to do it always too late is there a specific timing or positionning on the corner ?
Finally can we do this to start a combo with Ermac or it's unpractical ?
HK, LP, RH , TP , TKS, aahp, aahp, JK ?
Ty for all your help really appreciate it