Pan1cMode
AUS FGC represent!
Yes. In the process of moving houses haha. Should be updated before the end of the weekend I promiseYou updating the thread soon?
Yes. In the process of moving houses haha. Should be updated before the end of the weekend I promiseYou updating the thread soon?
The recovery time on db1 is deceptively little. You can press 43 much earlier than you think you can.In the corner my 43 seems to keep whiffing/delaying after the second db1 (in balanced). Is there a trick to it or does my timing need to be more strict? The opponent always seems to hit the ground or be too low for the 43 to connect.
Why are you using 43 after the run and not just f32, this does more damage?For Balanced, anti-jump crossover starter off of standing 1
1 ~ RK - RUN - 43 ~ bf3 (24%)
Alright damage which can be probably be improved on, but just an idea for converting. It seems more reliable to use standing 1 rather than raw RK
Also, air to air conversion
ji1 - b1 ~ RK - RUN - 43 ~ bf3 (30ish %)
yes it does and you can get an addition 1% if you do 1,43 rk after the runWhy are you using 43 after the run and not just f32, this does more damage?
Am new to kenshi and MKX so maybe this is a stupid question
Why would you use rising karma after the run isnt blade furry (bf3) better to use then?yes it does and you can get an addition 1% if you do 1,43 rk after the run
Yeah that's what I meant to say, I'm still waking up and just put rk by accidentWhy would you use rising karma after the run isnt blade furry (bf3) better to use then?
Ahh, cool. Thought it was a bit weird.Yeah that's what I meant to say, I'm still waking up and just put rk by accident
It's important to have all the combos regardless of meter. You need to look at everyone's case and acknowledge that other may find this useful. Even if it never happens or just happens once somewhere, it was worth posting to level up the community.I respect that people try to contribute ... but posting 40-45% Combos for 3 Bars is waste ...
Just post the the usefull stuff ... not the things we wont see ever pls.
I understand you clear but if u take a closer look at the Forums dude ... they are floded.It's important to have all the combos regardless of meter. You need to look at everyone's case and acknowledge that other may find this useful. Even if it never happens or just happens once somewhere, it was worth posting to level up the community.
I hear you. I'm not sure why the combos haven't been placed in spoiler brackets yet. @Pan1cMode Not trying to be rude or anything but is the combo list set out this way cause were still adding to it? It is a little hard to read.I understand you clear but if u take a closer look at the Forums dude ... they are floded.
Yes.I hear you. I'm not sure why the combos haven't been placed in spoiler brackets yet. @Pan1cMode Not trying to be rude or anything but is the combo list set out this way cause were still adding to it? It is a little hard to read.
For the second combo are you able to get 22 telefury instead of upper cut? And nice work by the wayMore balanced corner combos:
Meterless:
f32~db1, f32~db1, d1, 43~bf3 43%
1 Bar:
f32~db1, f32~db1, d1, 43~exdb1, d2 50% knocks out of corner
Don't think so. Uppercut is fairly tight timing as it is.For the second combo are you able to get 22 telefury instead of upper cut? And nice work by the way
Alright, I'm going into practice mode now I will tell you my results in about an hour or less depending on how it goesDon't think so. Uppercut is fairly tight timing as it is.