Kindred
Let Be Be Finale Of Seem
So with kustoms coming, I was thinking what is the strongest Frost kustom we can come up with. I have a few ideas and hopefully we can find the version that gives the most bang for the buck. Im mainly familiar with the tourney variations so other moves like her Core trap or Burrowing auger are a bit alien to me since I never really explored them.
KUSTOM 1 (combined the best worlds of Ice machine and AA) : Dive kick, Microburst, Ice Auger
There are moves I'm not a fan of and maybe someone that knows more about them can enlighten me but I find those pretty useless
KUSTOM 1 (combined the best worlds of Ice machine and AA) : Dive kick, Microburst, Ice Auger
- You get combo extensions with the combo of the microburst and augers (i found an easy ~380 dmg 2-bar midscreen combo for example)
- You can counter zoning with the dive kick
- Dive kick grants mobility and air control
- Great range with the auger
- Safe-ish pressure (Amp Ice Auger)
- Microburst being a mid means you can cancel it after a poke in case the opponent tries to take their turn back
- You have access to unbreakable set up with the microburst as well
- Safe-ish pressure (Amp Ice Auger)
- Ground control with the ice bomb
- Great range with the auger
- You have access to many setups with the bomb
- Very good damage that is now accessible without needing contrived situations
- When the crown is down, opponent has to stop zoning, giving you an opportunity to close the distance (How effective is the crown as an anti-zoning measure @scarsunseen ?)
There are moves I'm not a fan of and maybe someone that knows more about them can enlighten me but I find those pretty useless
- Core Overload: Rarely ever lands, very situational, not worth the meter
- Auger Lunge as an ender: Mainly used as an ender, Grenades keep opponents at the perfect distance and spin is good for dmg.
- Arctic Barrage: Mainly used as an ender, and while it might be better than auger lunge because it hits overhead, I find it hard to really waste a spot for it.