Konqrr
MK11 Kabal = MK9 Kitana
Thanks to m2dave for the tier list.
1. Sareena - Hardly any mismatches at all. Knives are too good at pressuring, aerial cancels are available. Complete character.
2. Scorpion - He's safe online. Weapon f+1 is a little less safe, though, and lacks aerial cancels but he doesn't really need them as he can do 50%+ damage without them.
3. Dairou - I'm not putting him at #2 until I can beat Check's Scorpion consistantly on a 3-4 star connection. Dairou is still Dairou, though, turtle and run all day. Lots of safe moves are available as well as nice aerial cancels for 40%+ damage.
4. Drahmin - 1,1,CS is an incredible safe dial-a-combo that launches. 1,1 also gives a free throw, which launches, weapon d+1 is a nice low poke that gives huge advantage and is not parriable. He lacks aerial cancels, though, which is the reason he is not a top 3 character.
5. Sub-Zero - Great character overall, hardly any mismatches, has a lot of moves that lead to free throws for decent damage. However, he lacks aerial cancels, which keeps his damage mostly under 40%.
6. Tanya - Air-fireball gives a free throw or 50/50 mixups when it connects. First stance d+4 is the best low in the game, easy 50/50 mixups afterwards. She lacks a somewhat safe mid attack/popup, but she has aerial cancels. I'm not sure how she does against Scorpion and Sareena but she gives Dairou a lot of trouble.
7. Kung Lao - Very, very solid character. Weapon b+3/b+2 mixup after the 1,1,f+3 plant if you can move in fast enough. He lacks a safe mid popup, weapon b+2 and first stance f+1 aren't really safe at all unless the connection is mediocre. Kung Lao also has aerial cancels available into ridiculous damage potential.
8. Noob - He's very good but I've said it 100 times and I'll say it again: 2,4 is a shitty move on block,the only reason it's fairly safe is because of the lag. First stance d+4 is a nice advantageous low poke, his Invisibility move combined with lots of turtling can be a bitch to deal with. Noob has the damage, too, but doesn't really have safe mid popups unless the connection is shit.
9. Kenshi - Nice turtling character. Lots of damage available due to aerial cancels. Weapon 2 is fairly safe even offline depending on distance. You have to turtle with him a lot to use him effectively.
10. Quan Chi - He has the easiest 50/50 mixups in the game. The Rising Kick goes under high attacks, most of the projectiles, and even some mid attacks, and is fairly safe. The Magnetic Force can easily turn the outcome of the match and give Quan Chi the advantage against characters who heavily rely on their weapon stances, however, give me a 3-4 star connection and he's so limited. Weapon d+1,3...the second hit is blockable even if the first one hits and punishable by jabs. The last hit of weapon 1,1,4 is parriable. Rising Star is punishable by jabs, plus, he must be the slowest character in the game (since in both of his stances he moves very slowly), which means he struggles immensly against turtlers. His distance game sucks, his projectile is very slow and recovers very slowly but it does hit mid I think.
The below characters are top tiers online ONLY due them being a lot safer online (compared to offline where they are less safe)
11. Raiden - He's a very decent character, lots of pokes available, and he even has aerial cancels in his arsenal. Weapon d+1 is a great low poke that gives Raiden the advantage upon hit. Teleport is still very good, first stance f+1, and 1,2,CS are annoyingly good online.
12-13. Mavado & Kabal - Both of them are almost played exactly the same way. Weapon u+2/4 mixup. Mavado has aerial cancels that probably lead into the best damage available in the game but lacks a safe mid popup even online to set up the damage. On the contrary, Kabal can set up his damage due to the Flash (which causes huge problems for most characters since the Flash punishes almost everything), but he lacks aerial cancels and damage unlike Mavado. They're only top tier online, though, I'd really put Kabal over Mavado due to the Flash, but offline, both u+2 and 4 in weapon stance are horribly punishable on block. u+2 gives most characters a free throw at the worst.
14. Shinnok - Decent character but he's so un-safe even online. He has aerial cancels, nice combos even without them, d+3 in weapon stance is a deadly low move, etc.
This is not an official tier list. It's very hard to judge who's above who espeically in the top 10 (besides Sareena and Scorpion,and Dairou). For example, Tanya may not do as well against Scorpion, but Drahmin does better than her. However, Tanya does a lot better than Drahmin against Dairou. It's like a long chain of certain match ups that makes you question where certain characters really do stand in the tier list. Combine that with the inconsistent connections and lag online, and it's really impossible to jump to conclusions. However, regardless of that, I think that all of the aforementioned characters are top tiers.
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At the top of the list are the three "God-Tier" characters who are above and beyond all of the regular characters due to their Boss abilities.
Blaze
Moloch
Onaga
______________________________________________
The following are the characters that are so bad they shouldn't even be taken seriously:
Frost
Kai
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1. Sareena - Hardly any mismatches at all. Knives are too good at pressuring, aerial cancels are available. Complete character.
2. Scorpion - He's safe online. Weapon f+1 is a little less safe, though, and lacks aerial cancels but he doesn't really need them as he can do 50%+ damage without them.
3. Dairou - I'm not putting him at #2 until I can beat Check's Scorpion consistantly on a 3-4 star connection. Dairou is still Dairou, though, turtle and run all day. Lots of safe moves are available as well as nice aerial cancels for 40%+ damage.
4. Drahmin - 1,1,CS is an incredible safe dial-a-combo that launches. 1,1 also gives a free throw, which launches, weapon d+1 is a nice low poke that gives huge advantage and is not parriable. He lacks aerial cancels, though, which is the reason he is not a top 3 character.
5. Sub-Zero - Great character overall, hardly any mismatches, has a lot of moves that lead to free throws for decent damage. However, he lacks aerial cancels, which keeps his damage mostly under 40%.
6. Tanya - Air-fireball gives a free throw or 50/50 mixups when it connects. First stance d+4 is the best low in the game, easy 50/50 mixups afterwards. She lacks a somewhat safe mid attack/popup, but she has aerial cancels. I'm not sure how she does against Scorpion and Sareena but she gives Dairou a lot of trouble.
7. Kung Lao - Very, very solid character. Weapon b+3/b+2 mixup after the 1,1,f+3 plant if you can move in fast enough. He lacks a safe mid popup, weapon b+2 and first stance f+1 aren't really safe at all unless the connection is mediocre. Kung Lao also has aerial cancels available into ridiculous damage potential.
8. Noob - He's very good but I've said it 100 times and I'll say it again: 2,4 is a shitty move on block,the only reason it's fairly safe is because of the lag. First stance d+4 is a nice advantageous low poke, his Invisibility move combined with lots of turtling can be a bitch to deal with. Noob has the damage, too, but doesn't really have safe mid popups unless the connection is shit.
9. Kenshi - Nice turtling character. Lots of damage available due to aerial cancels. Weapon 2 is fairly safe even offline depending on distance. You have to turtle with him a lot to use him effectively.
10. Quan Chi - He has the easiest 50/50 mixups in the game. The Rising Kick goes under high attacks, most of the projectiles, and even some mid attacks, and is fairly safe. The Magnetic Force can easily turn the outcome of the match and give Quan Chi the advantage against characters who heavily rely on their weapon stances, however, give me a 3-4 star connection and he's so limited. Weapon d+1,3...the second hit is blockable even if the first one hits and punishable by jabs. The last hit of weapon 1,1,4 is parriable. Rising Star is punishable by jabs, plus, he must be the slowest character in the game (since in both of his stances he moves very slowly), which means he struggles immensly against turtlers. His distance game sucks, his projectile is very slow and recovers very slowly but it does hit mid I think.
The below characters are top tiers online ONLY due them being a lot safer online (compared to offline where they are less safe)
11. Raiden - He's a very decent character, lots of pokes available, and he even has aerial cancels in his arsenal. Weapon d+1 is a great low poke that gives Raiden the advantage upon hit. Teleport is still very good, first stance f+1, and 1,2,CS are annoyingly good online.
12-13. Mavado & Kabal - Both of them are almost played exactly the same way. Weapon u+2/4 mixup. Mavado has aerial cancels that probably lead into the best damage available in the game but lacks a safe mid popup even online to set up the damage. On the contrary, Kabal can set up his damage due to the Flash (which causes huge problems for most characters since the Flash punishes almost everything), but he lacks aerial cancels and damage unlike Mavado. They're only top tier online, though, I'd really put Kabal over Mavado due to the Flash, but offline, both u+2 and 4 in weapon stance are horribly punishable on block. u+2 gives most characters a free throw at the worst.
14. Shinnok - Decent character but he's so un-safe even online. He has aerial cancels, nice combos even without them, d+3 in weapon stance is a deadly low move, etc.
This is not an official tier list. It's very hard to judge who's above who espeically in the top 10 (besides Sareena and Scorpion,and Dairou). For example, Tanya may not do as well against Scorpion, but Drahmin does better than her. However, Tanya does a lot better than Drahmin against Dairou. It's like a long chain of certain match ups that makes you question where certain characters really do stand in the tier list. Combine that with the inconsistent connections and lag online, and it's really impossible to jump to conclusions. However, regardless of that, I think that all of the aforementioned characters are top tiers.
______________________________________________
At the top of the list are the three "God-Tier" characters who are above and beyond all of the regular characters due to their Boss abilities.
Blaze
Moloch
Onaga
______________________________________________
The following are the characters that are so bad they shouldn't even be taken seriously:
Frost
Kai
______________________________________________
m2dave said:There should probably be a respective offline and online tier list.Due to the aerial cancels (as seen in Check's video) most of the characters offline can get easy 50% of damage;some even get easy 70%-80% of damage.It's just broken and insane.
For example,take Mavado...
Wep. b+2, 1,1,4, *hold up* 1,1,2, 1,1,3,CS,(4), *land*, *hold up*, 1,1,2, 1,1,3,CS,(4), *land*, 1,1,4, b,f+4 = 75%-80%
shit...this game has so many infinite combos thanks to AC's that can be linked into each other over and over again.
But Blaze and Moloch are definitely the best.Blaze can out-turtle anyone and control the space and the game.Onaga isn't even that good.Most of his moves are shitty and very unsafe on block (even online).I'm pretty sure that a normal character that can 50/50 him somewhat safely can also beat him easily.Also,that flame is low-blockable and very,very punishable.
m2dave said:On Jax -
I don't see him beating any top tier. Not even close. You take huge risks rushing with weapon 1,1. It's not even safe on block. It's sidesteppable. It's parriable (the second hit is). You use Jax on Scorpion and rush with 1,1, you'll be eating f+1 all day. You use him on Drahmin and rush, you eat 1,1,CS all day. You use him on Sareena and rush, you eat f,f+1 all day. You use him on Sub-Zero and rush, you eat 3 and wep, b+2 all day, etc.
His Ground Pound is jumpable on reaction and his Machine Gun (very punishable on block up close) can be ducked under...so much for the "keep away" game.
He doesn't have any aerial cancels.He might have the "3,3" glitch online, though. But how are you going to launch with Jax anyway? Even if you do, the damage will be limited compared to others.