The_Tile
Your hole is mine!
Theory:
So, when meterless trance is hit at max height Quan gets more advantage during the actual trance, allowing him to get a bat summon and follow up the combo just like pre patch. He has enough time to guarantee a S4, or D3 for easier execution, after bat summon which then guarantees another mixup. This means that from most of his starters he still has all the exact same dirt as pre-patch, he's basically just had the most severe damage nerf in MKX as it's been nearly halved.
Clips:
Now I will show you the most practical uses for this, the starter will be listed beneath the clip.
Any StarterxxSkull - Corner [BAT] [OPTIMISED]
Any StarterxxSkull - Corner [BAT] [EASY]
B324 - Corner [BAT] [EASY]
Any StarterxxMbRune - Corner [NO BAT]
Any StarterxxSkull - Midscreen [BAT]
And a final one which I forgot to record:
B324, NJP, RC, S1~Trance, BatSummon, D3/S4
Works midscreen or in the corner, no bat required.
There may be a couple of starters I missed, and it just might not be completely optimised just yet, but I think this has amazing implications for Quan. This takes the edge from how meter hungry Quan has become since the last patch as you don't really need to spend meter for set play like we first thought. While against characters with slow armour it's probably better to go for damage and the KD every time, this will definitely come in handy in a lot of MUs.
And just for the luls, here's Quan jailing a 50/50 off a fullscreen ExSkull:
@STB Shujinkydink
@RM NoBrows
@michaelangelo
@legion666
@Israfel
@Insuperable
@Other Quan Mains
So, when meterless trance is hit at max height Quan gets more advantage during the actual trance, allowing him to get a bat summon and follow up the combo just like pre patch. He has enough time to guarantee a S4, or D3 for easier execution, after bat summon which then guarantees another mixup. This means that from most of his starters he still has all the exact same dirt as pre-patch, he's basically just had the most severe damage nerf in MKX as it's been nearly halved.
Clips:
Now I will show you the most practical uses for this, the starter will be listed beneath the clip.
Any StarterxxSkull - Corner [BAT] [OPTIMISED]
Any StarterxxSkull - Corner [BAT] [EASY]
B324 - Corner [BAT] [EASY]
Any StarterxxMbRune - Corner [NO BAT]
Any StarterxxSkull - Midscreen [BAT]
And a final one which I forgot to record:
B324, NJP, RC, S1~Trance, BatSummon, D3/S4
Works midscreen or in the corner, no bat required.
There may be a couple of starters I missed, and it just might not be completely optimised just yet, but I think this has amazing implications for Quan. This takes the edge from how meter hungry Quan has become since the last patch as you don't really need to spend meter for set play like we first thought. While against characters with slow armour it's probably better to go for damage and the KD every time, this will definitely come in handy in a lot of MUs.
And just for the luls, here's Quan jailing a 50/50 off a fullscreen ExSkull:
@STB Shujinkydink
@RM NoBrows
@michaelangelo
@legion666
@Israfel
@Insuperable
@Other Quan Mains
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