Galactic Geek
Losing is learning; winning is succeeding.
So, I was reading through the Initiation Handbook to see if I could learn something new that I didn't know before - I did, but only to my dismay.
According to Lex Luthor's power description in the moves list, his shield is supposed to give 25% damage reduction at lvl 1. According to the Handbook, you instead take 25% MORE damage at lvl. 1 trait. I tested this in practice mode, & sure enough, the latter appears to be true. Now, despite this being new to me, I know it's likely really old news for most of you (after all it was in the Handbook). The reason I'm starting this thread is to simply ask: why?
Is it a glitch? If so, why hasn't NRS fixed it yet? Will they fix it with the Oct. 1st patch (I certainly hope so)? This to me seems like a glaring over-sight that further weakens Lex's capabilities. Or is it meant to be there as a balancing factor & is simply wrong in the descriptive text? If that's the case, then I completely disagree with it because Lex is already seen as fairly low-tier character as is... And again, if that's the case, why haven't they fixed the text accordingly (but then again, they need to fix A LOT of things in the text)?
I'm just trying to understand how something like this could get past an entire professional development team that's been making fighting games for years, especially since it's been known by the fighting game community itself for so long...
NRS, you make more mistakes in your games then you should & I'm upset with you for that lack of polish.. Heck, you guys can't even spell-check properly in many of the character's story texts. Shame on you! You can do better.
According to Lex Luthor's power description in the moves list, his shield is supposed to give 25% damage reduction at lvl 1. According to the Handbook, you instead take 25% MORE damage at lvl. 1 trait. I tested this in practice mode, & sure enough, the latter appears to be true. Now, despite this being new to me, I know it's likely really old news for most of you (after all it was in the Handbook). The reason I'm starting this thread is to simply ask: why?
Is it a glitch? If so, why hasn't NRS fixed it yet? Will they fix it with the Oct. 1st patch (I certainly hope so)? This to me seems like a glaring over-sight that further weakens Lex's capabilities. Or is it meant to be there as a balancing factor & is simply wrong in the descriptive text? If that's the case, then I completely disagree with it because Lex is already seen as fairly low-tier character as is... And again, if that's the case, why haven't they fixed the text accordingly (but then again, they need to fix A LOT of things in the text)?
I'm just trying to understand how something like this could get past an entire professional development team that's been making fighting games for years, especially since it's been known by the fighting game community itself for so long...
NRS, you make more mistakes in your games then you should & I'm upset with you for that lack of polish.. Heck, you guys can't even spell-check properly in many of the character's story texts. Shame on you! You can do better.