Temjiin
www.mkxframedata.com
I only tested changed moves, don't have the time to compare every single move in the game, it would take weeks. I can't test DLC or Shinnok because I don't have them, @dotunderscore will help with this later.
I've only tagged a few mods/known players that come to mind. No butthurt cuz not tagged.
Here is the most recent, updated list of frame data available:
https://docs.google.com/spreadsheets/d/1tU7Hqk8VtuEM3Pj1T4pKY-4dAuiO-Lkh6N4kStJGAxY
@smokey @Fraud Blank @purbeast
If I missed anything let me know in the thread and I'll update.
CASSIE - Single Shot is listed as 0 on hit in the game now but claimed to be +2.... when I tested this with Cassie vs Cassie I can still get a D3 out after being hit before the other player can. I think this is still - but slightly.... @Jer or @RiBBz22 can you check this?
D'VORAH - F1,1,2 string is now 40 recovery (from 45), -6 on block (from -10), 22 hit adv (from 17). @HoneyBee @GGA pimpimjim
ERMAC - EX blast now has 36 recovery (from 40). Up burst has 31 recovery (from 36), is -9 on block (from -19) and now does 10% damage (from 5%). EX version has 4 active frames (from 1 ) recovery now 36 (from 40), does 15% damage (from 5%) @zaf
JACQUI - 4U4..... is this 14f of startup (11+3)? It's obviously not a 3 frame move. @Eldriken
KANO - Uprise Ball now has 35 recovery (from 37) and hit advantage is now 26 (from 28)
KENSHI - Kenjutsu's Tele Strike now has 51 recovery (from 41). Sword dance is now +39 on hit (from +37). Possessed Sickle Lift now +24 on hit (from +27) @Pig Of The Hut
KITANA - D1 now has 3 active frames (from 2), 21 recovery (from 19), is -9 on block (from -10) and has 14 cancel frames (from 13). Rising fan moves now -16 (from -15)... regular is +26 on hit (from +28) and EX is +20 on hit (from +21). EX fan toss is now +1 on block (from -34). F1 now has 24 cancel frames (from 48). 2 1 now has 30 cancel frames (from 29). Air Square Boost now has 60 recovery frames (from 63), is -28 on block (from -31) and now +20 on hit (from -3). Mournful Air Glaive Throw now -176 recovery (from -155), -3 on block (from -17), +57 on hit (from -13). Air Glaive Return now 21 startup (from 25), active for 11 (from 23), -31 recovery (from -44) and 0 on block (from +4). Shadow Kick and Exlipse Kick now 21 recovery (from 20). @GGA 16 Bit
KUNG LAO - Hat Trick's Air call back is now -27(from +3 I think - I can't recover the change I made in the document)....
LIU KANG - D2 now has 35 recovery (from 37), is -17 on block (from -16) and +24 on hit (from +26). @CURBOLICOUS
MILEENA - B12 is now CONFIRMED as -5. Ravenous B1,2,1+3 is now 19 startup but -21 on block (I can't recover the old data from the document but this faster and less safe now). Ethereal new vanish recovery frames aren't listed in the game. @TakeAChance @YOMI RM SaltFace
RAIDEN - B34 now lists second hit as mid and not overhead, has 12 startup (from 19), 42 recovery (from 25), is now correctly listed as -9 on block, hit adv 18 (from 50) and cancel 20 (from 32). @GGA Dizzy
SCORPION - Ninjutsu B3,2,F2 combo now has 42 recovery (from 47) and is +10 on hit (from +3). @YOMI MITYEAP
SONYA - Demolition's stun grenades are now -42 recovery (from -11) and +128 on hit (from +102). @YOMI REO
TAKEDA - Lasher's Whip Strike and Whip Lash now have 6 active frames (from 5) and 28 recovery (from 29). @YOMI Zyphox
I've only tagged a few mods/known players that come to mind. No butthurt cuz not tagged.
Here is the most recent, updated list of frame data available:
https://docs.google.com/spreadsheets/d/1tU7Hqk8VtuEM3Pj1T4pKY-4dAuiO-Lkh6N4kStJGAxY
@smokey @Fraud Blank @purbeast
If I missed anything let me know in the thread and I'll update.
CASSIE - Single Shot is listed as 0 on hit in the game now but claimed to be +2.... when I tested this with Cassie vs Cassie I can still get a D3 out after being hit before the other player can. I think this is still - but slightly.... @Jer or @RiBBz22 can you check this?
D'VORAH - F1,1,2 string is now 40 recovery (from 45), -6 on block (from -10), 22 hit adv (from 17). @HoneyBee @GGA pimpimjim
ERMAC - EX blast now has 36 recovery (from 40). Up burst has 31 recovery (from 36), is -9 on block (from -19) and now does 10% damage (from 5%). EX version has 4 active frames (from 1 ) recovery now 36 (from 40), does 15% damage (from 5%) @zaf
JACQUI - 4U4..... is this 14f of startup (11+3)? It's obviously not a 3 frame move. @Eldriken
KANO - Uprise Ball now has 35 recovery (from 37) and hit advantage is now 26 (from 28)
KENSHI - Kenjutsu's Tele Strike now has 51 recovery (from 41). Sword dance is now +39 on hit (from +37). Possessed Sickle Lift now +24 on hit (from +27) @Pig Of The Hut
KITANA - D1 now has 3 active frames (from 2), 21 recovery (from 19), is -9 on block (from -10) and has 14 cancel frames (from 13). Rising fan moves now -16 (from -15)... regular is +26 on hit (from +28) and EX is +20 on hit (from +21). EX fan toss is now +1 on block (from -34). F1 now has 24 cancel frames (from 48). 2 1 now has 30 cancel frames (from 29). Air Square Boost now has 60 recovery frames (from 63), is -28 on block (from -31) and now +20 on hit (from -3). Mournful Air Glaive Throw now -176 recovery (from -155), -3 on block (from -17), +57 on hit (from -13). Air Glaive Return now 21 startup (from 25), active for 11 (from 23), -31 recovery (from -44) and 0 on block (from +4). Shadow Kick and Exlipse Kick now 21 recovery (from 20). @GGA 16 Bit
KUNG LAO - Hat Trick's Air call back is now -27(from +3 I think - I can't recover the change I made in the document)....
LIU KANG - D2 now has 35 recovery (from 37), is -17 on block (from -16) and +24 on hit (from +26). @CURBOLICOUS
MILEENA - B12 is now CONFIRMED as -5. Ravenous B1,2,1+3 is now 19 startup but -21 on block (I can't recover the old data from the document but this faster and less safe now). Ethereal new vanish recovery frames aren't listed in the game. @TakeAChance @YOMI RM SaltFace
RAIDEN - B34 now lists second hit as mid and not overhead, has 12 startup (from 19), 42 recovery (from 25), is now correctly listed as -9 on block, hit adv 18 (from 50) and cancel 20 (from 32). @GGA Dizzy
SCORPION - Ninjutsu B3,2,F2 combo now has 42 recovery (from 47) and is +10 on hit (from +3). @YOMI MITYEAP
SONYA - Demolition's stun grenades are now -42 recovery (from -11) and +128 on hit (from +102). @YOMI REO
TAKEDA - Lasher's Whip Strike and Whip Lash now have 6 active frames (from 5) and 28 recovery (from 29). @YOMI Zyphox
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