There is no EX Mimicry, and once you've mimicked a special move, you cannot throw out an EX version of that move. (ex. No Ex Mimicked Scorpion Spear).Excellent, I have asked a thousand people now, does he have an Ex Mimicry?????! Or can he Ex stolen special moves??????????
You keep the special move until you use it. I don't know if you can carry it over to another round though.BTW does Mimicry have an expiry timer? Or do you keep the stolen move for the entire round?
*see's post replying to someone saying they spoiled...*F U, Scott. I didn't notice the original comment but now I did because of your all-caps comment, and it's spoiled that for me.
Small doge.
For D'Vorah, he actually has her legs, spikes or whatever they are called to do the special move. For Ferra/Torr and Cassie, he has hologram guns and a hologram Ferra. But Kung Lao's hat doesn't magically appear during his hat spin, lol.For the guns and the ovipositor rush, does he magically have guns and ovipositors?
Presumably Necro would be a zoner type aiming to bait people into an up fireball or that grab hand ex for combo rather then mix-ups.Unfortunately, in Necromancer and Impostor, Shinnok does not have any overhead. Not even a poke. He has only a string that ends with an Overhead and cause knockdown, and he has not even a string with a low in it. So, no mix ups in that variation.
realy disappointed to hear thatUnfortunately, in Necromancer and Impostor, Shinnok does not have any overhead. Not even a poke. He has only a string that ends with an Overhead and cause knockdown, and he has not even a string with a low in it. So, no mix ups in that variation.
Wait, really? The Imposter move seems to force the opponent to stumble towards Shinnok, isn't that a good way to extend comboes? It should be useful for that at least.Ya everything I'm seeing suggests Shinnok Imposter is just not that great... the air teleport even seems far better then the mimmick move itself...
Presumably Necro would be a zoner type aiming to bait people into an up fireball or that grab hand ex for combo rather then mix-ups.
It has been noted that you cannot combo off mimic at all, see nugava's post quoted below:Wait, really? The Imposter move seems to force the opponent to stumble towards Shinnok, isn't that a good way to extend comboes? It should be useful for that at least.
You cannot link a combo or even his fastest poke after the mimicry. It leaves the opponent standing like Quan Chi's trance, but it does not combo with anything. That move is a mid, has crazy range and his -16 on block.
"Get over here, feculent scum!"when shinnok uses scorpions spear does he say "get over here" in his own voice?
that would be tight tbh lol"Get over here, feculent scum!"
Oh God... Oh God.It has been noted that you cannot combo off mimic at all, see nugava's post quoted below:
Unfortunately, no. After each character's animations finish, the match continues as normal.Hmm...well does he at all have a 50/50 mixup out of Mimicry?
It doesn't matter what variation they are in. For example with Kenshi, he steals the Rising Sword special move from his Kenjitsu variation no matter what variation he's in.are these variation specific steals? like if i fight 2 variations of Ermac do i steal the same move, or does the variation-changed special dictate what i steal?
okay thats what i was thinking lol. thanks!It doesn't matter what variation they are in. For example with Kenshi, he steals the Rising Sword special move from his Kenjitsu variation no matter what variation he's in.