BigMacMcLovin
B2s and Birdarangs
Hi guys,
After lurking in the background for a long time I've finally decided to sign up.
I've been using Kitana since the game was released, spending a lot of time in the lab trying to perfect my combos.
Whilst practicing some corner stuff I've noticed that on some levels (the Blanche stage specifically comes to mind) when using a ground fan sometimes it will whiff no matter what you do.
For example, if I start a combo with F1,1,2 GF it will connect. However if I complete or drop the combo and start again the next time I throw a GF it will just whiff and go past the opponent.
Seems to work on a once hit/once whiff basis and when playing against someone it drives me nuts that the GF whiffs through no fault of my own and drops my corner combos.
Can anybody tell me if they've noticed this, also if it's part of the design or a flaw?
I play PS4, Royal Storm for info.
After lurking in the background for a long time I've finally decided to sign up.
I've been using Kitana since the game was released, spending a lot of time in the lab trying to perfect my combos.
Whilst practicing some corner stuff I've noticed that on some levels (the Blanche stage specifically comes to mind) when using a ground fan sometimes it will whiff no matter what you do.
For example, if I start a combo with F1,1,2 GF it will connect. However if I complete or drop the combo and start again the next time I throw a GF it will just whiff and go past the opponent.
Seems to work on a once hit/once whiff basis and when playing against someone it drives me nuts that the GF whiffs through no fault of my own and drops my corner combos.
Can anybody tell me if they've noticed this, also if it's part of the design or a flaw?
I play PS4, Royal Storm for info.