@Ashenar
I play Balanced mostly, and of course the specials of this variation need help.
The changes you posted would be really welcome. I'll put here other ideas:
-BF2 more pushback and less negative on block.
-exBF2 covers more range and is at least +2 on block.
-DB4 faster startup, + enough on hit, at least to give a throw-b3 mixup.
-exDB4 +on block, and launches to combo into teleflurry midscreen, and full combo in the corner.
-BF3 between -30 and -35 on whiff.
-Three hits of BF3 come out on block. The third one is a low, and you can mb after the second hit so the third becomes a hkd overhead instead.
-Right now exBF3 is pretty pointless, only purpose is to add damage at the end of combos. Maybe make it a mid?
(*)
@Pig Of The Hut, thoughts? You think any of these (specially
(*)) would be too much?