Ecodus
I ain't got time to bleed.
Hey,
these are the combos I use in Full Auto. I don't know if they are the best, but it's what I'm comfortable with. I lay no claim to being the originator of any of these. Feel free to post the top damage optimal stuff. With the new patch coming out, some of this may be subject to change. It seems like the way combos are done will stay the same, but maybe there will be damage scaling. I wouldn't be surprised if DD4MB got touched.
I make no promises for constantly updating and stuff, but I'll do my best.
Legend
1 - Front Punch
2 - Back Punch
3 - Front Kick
4 - Back Kick
F3/B2 - Roundhouse Downward Hammer (Overhead)
F3/B4 - Roundhouse Toe Stomp (Low)
F4/B2 - Hop Kick Downward Hammer (Overhead)
F4/B4 - Hop Kick Toe Stomp (Low)
Run - Dash then tap block quickly
Dash - Double tap forward quickly
~ - Special cancel
D - Down
U - Up
B - Back
F - Forward
NJP - Neutral jump punch
NJK - Neutral jump kick
JIP - Jump in punch
JIK - Jump in kick
Full Auto:
Meterless Mid Screen
1212~BF4 23%
121~DB3, Run, 4~BF4 (or BF1 for side switch) 27%/23%
B33~DB3, Run, 4~BF4 (or BF1 for side switch) 31%/26%
B2~BF2, DF2 (or BF1 for side switch) 18%/18%
B2~DB3, DF2 20%
F12~DB2, Run, 1, F2U2~DU4, 4~BF4 36%
B14~DB3, Run, 4~BF4 26%
F2U2~DU4, 4~DB2, Run, 4~BF4 34%
4~BF2, DF2 (or BF1 for side switch) 15%/16%
4U4, DF2 (or BF1 for side switch) 15%/16%
One Bar Mid Screen
1212~DB2MB, Dash, NJP, F2U2~DU4, 4~BF4 40%
1212~DB2MB, Dash, NJP, Run, 1, F2U2~DU4, 4~BF4 (for side switch) 41%
B33~DB2MB, Dash, NJP, F2U2~DU4, 4~BF4 42%
B33~DB2MB, Dash, NJP, Run, 1, F2U2~DU4, 4~BF4 (for side switch) 43%
B2~DB2MB, Dash, F2U2~DU4, 4~BF4 38%
B2~DB2MB, Run, 1, F2U2~DU4, 4~BF4 39%
B14~DB2MB, Dash, NJP, F2U2~DU4, 4~BF4 38%
B14~DB2MB, Dash, NJP, Run, 1, F2U2~DU4, 4~BF4 (for side switch) 38%
F1~DB2MB, Dash, NJP, F2U2~DU4, 4~BF4 39%
F1~DB2MB, Dash, NJP, Run, 1, F2U2~DU4, 4~BF4 (for side switch) 40%
DD4MB (While air born), 4~DB2, Run, 1, F2U2~DU4, 4~BF4 46%
In the Corner Meterless
121~DB3, 4~DB2, NJP, F2U2~DU4, 4~BF4 39% (Hitbox specific, doesn't work on females)
12~DB3, 4~DB2, NJP, F2U2~DU4, 4~BF4 39% (Works on all characters)
B33~DB3, 4~DB2, NJP, F2U2~DU4, 4~BF4 44%
B2~DB3, 4~DB2, 1, F2U2~DU4, 4~BF4 40%
B2~DB2, 4U4, 1. F2U2~DU4, 4~BF4 40% (take out the 4U4 for easier combo and 36%)
B2~DF2, 4~BF4 28% (a bit wonky, character specific perhaps)
4~DB2, 4U4, 1, F2U2~DU4, 4~BF4 36% (take out the 4U4 for easier combo and 33%)
In the Corner One Bar
1212~DB2MB, 4~DB2, 4U4, 1, F2U2~DU4, 4~BF4 46%
B33~DB2MB, 4~DB2, 4U4, 1 ,F2U2~DU4, 4~BF4 49%
B2~DB2MB, 4~DB2, 1, F2U2~DU4, 4~BF4 43%
DD4MB (While air born), 4~DB2, 4U4, 1, F2U2~DU4, 4~BF4 49% (Take out 4U4 for easier combo and 46%)
Anti Air
1,12~DB2, Run, 12~BF4 28%
1, F2U2~DU4, 4~BF4 26%
4U4, Run, 1, F2U2~DU4, 4~BF4 30%
4U4, DF2/BF1 15%/16%
B1~DB2, Run, 1, F2U2~DU4, 4~BF4 34%
NJP, 1, F2U2~DU4, 4~BF4 28%
NJP, 12~DB2, Run, 12~BF4 29%
NJP, 4U4, Run, 1, F2U2~DU4, 4~BF4 31%
JIP (In air convert), Run, 1, F2U2~DU4, 4~BF4 27%
JIK ~ BF1/DF2(you can buffer the BF1 or DF2 while you're in the air) 14%/13%
For F3/B2 - Roundhouse Downward Hammer (Overhead) F3/B4 - Roundhouse Toe Stomp (Low) F4/B2 - Hop Kick Downward Hammer (Overhead) F4/B4 - Hop Kick Toe Stomp (Low) Treat them the same as B2 (Overhead) and B33 (Low) for combo purposes in all situations save the corner. In the corner the Toe stomp versions do not combo with DB3 on female characters. Instead use F3/B4 or F4/B4~BF2, 4U4, 4U4, 1, F2U2~DU4, 4~BF4 36%
I can't think of much else, so hopefully this will answer questions about how to get combos going in Full Auto.
Enjoy.
these are the combos I use in Full Auto. I don't know if they are the best, but it's what I'm comfortable with. I lay no claim to being the originator of any of these. Feel free to post the top damage optimal stuff. With the new patch coming out, some of this may be subject to change. It seems like the way combos are done will stay the same, but maybe there will be damage scaling. I wouldn't be surprised if DD4MB got touched.
I make no promises for constantly updating and stuff, but I'll do my best.
Legend
1 - Front Punch
2 - Back Punch
3 - Front Kick
4 - Back Kick
F3/B2 - Roundhouse Downward Hammer (Overhead)
F3/B4 - Roundhouse Toe Stomp (Low)
F4/B2 - Hop Kick Downward Hammer (Overhead)
F4/B4 - Hop Kick Toe Stomp (Low)
Run - Dash then tap block quickly
Dash - Double tap forward quickly
~ - Special cancel
D - Down
U - Up
B - Back
F - Forward
NJP - Neutral jump punch
NJK - Neutral jump kick
JIP - Jump in punch
JIK - Jump in kick
Full Auto:
Meterless Mid Screen
1212~BF4 23%
121~DB3, Run, 4~BF4 (or BF1 for side switch) 27%/23%
B33~DB3, Run, 4~BF4 (or BF1 for side switch) 31%/26%
B2~BF2, DF2 (or BF1 for side switch) 18%/18%
B2~DB3, DF2 20%
F12~DB2, Run, 1, F2U2~DU4, 4~BF4 36%
B14~DB3, Run, 4~BF4 26%
F2U2~DU4, 4~DB2, Run, 4~BF4 34%
4~BF2, DF2 (or BF1 for side switch) 15%/16%
4U4, DF2 (or BF1 for side switch) 15%/16%
One Bar Mid Screen
1212~DB2MB, Dash, NJP, F2U2~DU4, 4~BF4 40%
1212~DB2MB, Dash, NJP, Run, 1, F2U2~DU4, 4~BF4 (for side switch) 41%
B33~DB2MB, Dash, NJP, F2U2~DU4, 4~BF4 42%
B33~DB2MB, Dash, NJP, Run, 1, F2U2~DU4, 4~BF4 (for side switch) 43%
B2~DB2MB, Dash, F2U2~DU4, 4~BF4 38%
B2~DB2MB, Run, 1, F2U2~DU4, 4~BF4 39%
B14~DB2MB, Dash, NJP, F2U2~DU4, 4~BF4 38%
B14~DB2MB, Dash, NJP, Run, 1, F2U2~DU4, 4~BF4 (for side switch) 38%
F1~DB2MB, Dash, NJP, F2U2~DU4, 4~BF4 39%
F1~DB2MB, Dash, NJP, Run, 1, F2U2~DU4, 4~BF4 (for side switch) 40%
DD4MB (While air born), 4~DB2, Run, 1, F2U2~DU4, 4~BF4 46%
In the Corner Meterless
121~DB3, 4~DB2, NJP, F2U2~DU4, 4~BF4 39% (Hitbox specific, doesn't work on females)
12~DB3, 4~DB2, NJP, F2U2~DU4, 4~BF4 39% (Works on all characters)
B33~DB3, 4~DB2, NJP, F2U2~DU4, 4~BF4 44%
B2~DB3, 4~DB2, 1, F2U2~DU4, 4~BF4 40%
B2~DB2, 4U4, 1. F2U2~DU4, 4~BF4 40% (take out the 4U4 for easier combo and 36%)
B2~DF2, 4~BF4 28% (a bit wonky, character specific perhaps)
4~DB2, 4U4, 1, F2U2~DU4, 4~BF4 36% (take out the 4U4 for easier combo and 33%)
In the Corner One Bar
1212~DB2MB, 4~DB2, 4U4, 1, F2U2~DU4, 4~BF4 46%
B33~DB2MB, 4~DB2, 4U4, 1 ,F2U2~DU4, 4~BF4 49%
B2~DB2MB, 4~DB2, 1, F2U2~DU4, 4~BF4 43%
DD4MB (While air born), 4~DB2, 4U4, 1, F2U2~DU4, 4~BF4 49% (Take out 4U4 for easier combo and 46%)
Anti Air
1,12~DB2, Run, 12~BF4 28%
1, F2U2~DU4, 4~BF4 26%
4U4, Run, 1, F2U2~DU4, 4~BF4 30%
4U4, DF2/BF1 15%/16%
B1~DB2, Run, 1, F2U2~DU4, 4~BF4 34%
NJP, 1, F2U2~DU4, 4~BF4 28%
NJP, 12~DB2, Run, 12~BF4 29%
NJP, 4U4, Run, 1, F2U2~DU4, 4~BF4 31%
JIP (In air convert), Run, 1, F2U2~DU4, 4~BF4 27%
JIK ~ BF1/DF2(you can buffer the BF1 or DF2 while you're in the air) 14%/13%
For F3/B2 - Roundhouse Downward Hammer (Overhead) F3/B4 - Roundhouse Toe Stomp (Low) F4/B2 - Hop Kick Downward Hammer (Overhead) F4/B4 - Hop Kick Toe Stomp (Low) Treat them the same as B2 (Overhead) and B33 (Low) for combo purposes in all situations save the corner. In the corner the Toe stomp versions do not combo with DB3 on female characters. Instead use F3/B4 or F4/B4~BF2, 4U4, 4U4, 1, F2U2~DU4, 4~BF4 36%
I can't think of much else, so hopefully this will answer questions about how to get combos going in Full Auto.
Enjoy.