TheGangstaFace
Psn, Xbox, Twitter: TheGangstaFace
Ohhh my badOh
I meant if you take a ratio of how good they are/how much they're used. I didn't mean #1 in general.
Ohhh my badOh
I meant if you take a ratio of how good they are/how much they're used. I didn't mean #1 in general.
His cancels are easy. Even when I picked him up I never used a Cancel character before and it was easy. Doing d+1, d+2 into tic throw is more of a bitch in wrestler if you ask me lolI'm talking Jax at the highest level. Take Heavy Weapons for instance. You can't get the most out of that variation without being able to nail those run cancels, and they aren't easy my friend. We've seen the best of the best screw them up. Also, one thing that gets me is having to press down for the midscreen overhead dash punch into combo. It's just aggravating. There are just other characters just as good as Jax that are easier to learn. It's just not worth the time unless you're a character loyalist.
I played the character for a year and half and there are cancels that are super difficult and are some if not the hardest to confirm in match, not to mention his on block cancels have to be perfect to negate specific defense options, certain block strings can be made -3 if done frame perfect which means you can stop reversal throw as a defensive option which is huge.His cancels are easy. Even when I picked him up I never used a Cancel character before and it was easy. Doing d+1, d+2 into tic throw is more of a bitch in wrestler if you ask me lol
His cancels are easy. Even when I picked him up I never used a Cancel character before and it was easy. Doing d+1, d+2 into tic throw is more of a bitch in wrestler if you ask me lol[/QUOTE
Nah bro, I don't believe you just picked up Jax and immediately perfected those. Remember, training mode and match play are two different things.His cancels are easy. Even when I picked him up I never used a Cancel character before and it was easy. Doing d+1, d+2 into tic throw is more of a bitch in wrestler if you ask me lol
Execution wise Jax is one of the harder characters but like I posted above Jax needs about every move in his movelist where other characters are pretty straightforward. He is not just hard to execute, he is hard to play. Thats not the same thing.I legitimately don't get where all this "hard to learn" stuff is coming from. Heavy Weapons has some hard cancels, but Pumped Up and Wrestler are about as basic and straightforward as you can get. It's literally one run-cancel that is kind of tight; if you do it enough, you'll be able to land it even in the laggiest of matches (as my friend @The Slaj Jazz can attest to).
Not really. I get everything else. His gaps can be exploited, absolutely (though pretty much only offline). His pressure can be low-profiled, yup. His mid-screen damage is nothing to brag about, sure (though I think it's perfectly adequate). But his difficulty? No, other than Heavy Weapons.Execution wise Jax is one of the harder characters but like I posted above Jax needs about every move in his movelist where other characters are pretty straightforward. He is not just hard to execute, he is hard to play. Thats not the same thing.
Actually you sound sort of stubborn on this. You asked for reasons and you've been given plenty, yet you cast them aside altogether.
If you hate to ask why ask? Just to be a dick? I explained it all above in detail. numerous times also. read until you get the meaning.Jupiter wasnt at evo for MKX ever.
I forgot Instant air ground pound is hard as well.
I hate to ask this question since it sounds kinda fucked up but the people complaining about jax's execution do you even play Jax? or did you take him into the lab for 20 minutes and gave up cause you couldnt do a bfd motion or dbf
I hated to ask cause there was no way in asking it without sounding like a dick. I was curious to know how the jax has hard execution talk started. What you said could apply to multiple different characters not just jax at least thats how i see it. Also i feel jax does well against some of the top tiers and doesnt require that much time or effort. also the question wasnt towards you it was for everyoneIf you hate to ask why ask? Just to be a dick? I explained it all above in detail. numerous times also. read until you get the meaning.
HQT aint a bad mu cause he cannot get up when knocked down.I forgot about Goro, ha. Yeah, that one is very rough thanks to super armor. He has a lot of trouble getting in on HQT, thanks to the speed and safety of the zoning. He can't use d1d2 or MB.Dash Punch to get in, and Predator can out-footsie him all day. From my experience, this is his worst MU.
Mileena can be rough, but I think Jax has the tools necessary to punish her TP. If he connects a d2, he can combo into f21 for a nice chunk of meterless damage and corner-carry. His b3~MB.Gotcha breaks every armored wakeup option she has.
[Edit] What is Punchwalk on block? I can't remember, but Jax might be able to punish it with his 6-frame standing 1 (assuming Goro doesn't just go into another MB.Punchwalk).
No chance he is top5 atm.I still think jax is the most underutilized and one of the best characters in the game. I think he is on the lower end of top 5 but still definitely top 5 imo
In @Belial's defense, he's not saying the execution is hard, he's saying the character is difficult to play due to the excessive number of normals, strings, and specials that must be memorized and utilized to win with him. While I disagree, I'd say that's at least more understandable than just "oh no, run cancel, my thumbs are broken!"."Jax's execution is hard" lmao.
Me too! I've been playing on PC a bit lately. Fingers crossed they release KP3 and all updates for PC, though I'm not getting my hopes up.@karaokelove ya know what I think brotha... I think average players just avoid jax cuz you actually need to be competent with the character to win.
BTW i miss our matches man...