While true, it's ranked, so it's not like questionable connections are rare.The problem is the shitty connection people, not the 3/5
While true, it's ranked, so it's not like questionable connections are rare.The problem is the shitty connection people, not the 3/5
Good point. Ima be a teeth-pulling individual, haha.Ranked is never that serious so if the connection is bad, you could always leave. If you really want those ranked points, just pull those teeth.
It was on Gross's stream last week or so.Where?
D1 MB orb being gone isn't really a loss? Are you insane? That was a very strong tool, this is a huge nerf.Y'all reaching.
The starfire nerf is fine. Everybody and their mother knew the damage nerf was coming and d1 mb orb being gone isn't really a loss. She still gets good damage from d1.
Damage adds up, she still has the chip and meter build, and her gameplay was untouched.
I barely used d1 orb anyway so it doesn't bother me at all.D1 MB orb being gone isn't really a loss? Are you insane? That was a very strong tool, this is a huge nerf.
Why was she nerfed so much? What the hell is going on here...?
Can't relate. My wifi is always on point. They need to get it together.The problem is the wifi scrubs that start at 90 ping but jump to 400 once the match starts
I do think she was nerfed too early. I'm not serious with the RIP Starfire stuff. But I still don't understand the nerfs honestly. Like how can they justify these nerfs and then leave Deadshot untouched?I barely used d1 orb anyway so it doesn't bother me at all.
I do think this is the start of starfires murder but at the same time, this nerf isn't even bad. What is wrong with her? The fact that she doesn't do OD damage anymore means she's shit now?
She still plays EXACTLY the same as before. Still builds meter quickly and still does crazy chip. Her gameplay hasn't changed at all. She just has to hit you a couple more times. That's it
Deadshot untouched, but Swamp and Bane get damage nerfs... alrighty then.I do think she was nerfed too early. I'm not serious with the RIP Starfire stuff. But I still don't understand the nerfs honestly. Like how can they justify these nerfs and then leave Deadshot untouched?
Nah since their ability stats are lower than their strength this was a nerf. The added damage to compensate for that did not apply to to ALL specials, notice how it only says "several" specials got a damage boost to comensate. Banes command grab and AA grab now do less after both changes while uppercut, elbow, and charge do the same. The first bullet point is also a nerf as it took away the 112D, 123 and F2D, 123 combo Bane had by making the recovery on hit longerWait wait wait wait guys Bane and Swamp didn't got nerfed they got buffed!!!
- Bane – Heavy Hammer (Light, Light, Medium, Down) and Fist Slam (Towards + Medium, Down) recovery on hit increased by 2
- Bane - Increased Base damage on several special moves by 1 to compensate for them being now being correctly adjusted by the Ability stat
Increased base damage for Bane's special, and also increased base damage for Swamp specials. They buffed their damage, that's not a nerf it is a buff!
- Swamp Thing - Increased Base damage on several special moves by 1 to compensate for them being now being correctly adjusted by the Ability stat
Ah ok now I get it.Nah since their ability stats are lower than their strength this was a nerf. The added damage to compensate for that did not apply to to ALL specials, notice how it only says "several" specials got a damage boost to comensate. Banes command grab and AA grab now do less after both changes while uppercut, elbow, and charge do the same. The first bullet point is also a nerf as it took away the 112D, 123 and F2D, 123 combo Bane had by making the recovery on hit longer