So I’ve been saying this for awhile now, and tbh wondering why it’s not a thing yet. Gamers of all ages play Pokémon. From The ones who grew up on it all the way to new players. The games are very easy and become even easier which each new iteration.
My solution is a simple, have a “hard mode” option in the settings of the game. Below is what hard mode would contain:
Hard Mode:
I also feel you should gain way less EXP from catching Pokémon. I think even in the regular difficulty it should be halfed. And maybe in Hard Mode it would be even less.
IMO a hard mode is a necessity for the future of Pokémon. I don’t see any reason they shouldn’t add it. The more options we have as gamers the better.
My solution is a simple, have a “hard mode” option in the settings of the game. Below is what hard mode would contain:
Hard Mode:
- Every trainers Pokémon will all be 5 levels higher than they are on the default difficulty.
- If a trainer Pokémon can be evolved at the level it’s at, it must be evolved. (No more level 30 Magikarp’s, for instance)
- The AI would always have “good AI”.
- No EXP Share at all in Hard Mode. Meaning not there by default and no way to obtain it.
I also feel you should gain way less EXP from catching Pokémon. I think even in the regular difficulty it should be halfed. And maybe in Hard Mode it would be even less.
IMO a hard mode is a necessity for the future of Pokémon. I don’t see any reason they shouldn’t add it. The more options we have as gamers the better.