Orangutan
WutanOrangutan
If you're familiar with the Tigrar Fury variation of Goro I'm sure you'll have noticed the crazy block advantage on dragonbreath (+12), pretty nuts.
That basically means that any normal below 12frames start up will jail afterwards. I've found the string -21- works best as it has a 10 frame start-up, and it has long enough cancel frames that the opponent cannot poke before the special comes out.
If the opponent doesn't have meter then this is technically a corner infinite
Using Shinnok I am trying to armour bf-3 after Goros flamebreath, just to show that he is truly jailed
The only other attempt at a way out is to jump after the -21-, which gets caught by the flamebreath
With some practice i'm sure the jump out can be reacted to
The only exception to this seems to takeda, found by @Wigy, as he has weird pushback properties on block[/MEDIA]
That basically means that any normal below 12frames start up will jail afterwards. I've found the string -21- works best as it has a 10 frame start-up, and it has long enough cancel frames that the opponent cannot poke before the special comes out.
If the opponent doesn't have meter then this is technically a corner infinite
Using Shinnok I am trying to armour bf-3 after Goros flamebreath, just to show that he is truly jailed
The only other attempt at a way out is to jump after the -21-, which gets caught by the flamebreath
With some practice i'm sure the jump out can be reacted to
The only exception to this seems to takeda, found by @Wigy, as he has weird pushback properties on block[/MEDIA]