Geoffmeister
PS4/EU Ermac main
**As of Patch 1.06 most of these combo's are not optimal, will be given an update soon.
In the meantime, refer to Insignis' combo compilation:**
Here's the data I've been gathering of my day 1 main, many of these combo's were found or based on combo's from @zaf and @insignis, as far as credit goes it can go to them.
The list below is what I consider (almost all of) Ermac's best competitive Vortex/Basic combo's, without making use of the b1d2-tech.
My theory on whether or not to go Vortex or Basic is decided on match-ups and that I believe it's the best option whenever there's a 5% difference between Vortex/Basic (this is all debatable since it leaves your opponent standing for either a 50/50, chip-damage/pressure or a throw but at the cost of 1 meter).
Combo Guide Video:
(combo's below are not chronological with the video)
VORTEX 33% - f21d2 – b12 – b12 - f4 - Soul Ball - jip - b12
VORTEX 34% - f21d2 – j4 - TP – b12 - f4 - Soul Ball - jip - b12
VORTEX 36% - f21d2 - run cancel f3 - TP - b12 - f4 - Soul Ball - Jip - b12 (low priority)
BASIC 34% - 34 - Soul Ball - jip - f21d2 - j4 - TP - f4 - lift (low priority)
BASIC 34% - B12HitConfirm/TP – d1 – Soul Ball – jip – f21d2 – run cancel d2
VORTEX 32% - B12HitConfirm/TP – d1 – EX TELELIFT – f21d2 – run cancel b12 – Soul Ball - jip - B12
BASIC 40% - B2 (full charged) – run cancel f4 – Soul Ball – jip – f21d2 – j4 – TP – f4 - lift (low priority)
VORTEX 22% -B2 (not charged)13+4 – TP – f4 - Soul Ball – jip – b12 (low priority)
VORTEX 30% - NJP – f21d2 – f4 – Soul Ball – jip – b12
VORTEX 30% - NJP – j4 – TP – f21d2 – run cancel b12 - Soul Ball – jip – b12
BASIC 35% - 222 - Soul Ball - Soul Release - NJP - f21d2 - run cancel d2
BASIC 37% - 222 - Soul Ball - jip - f21d2 - j4 - TP - f43/lift
VORTEX 27% - 222 – TP – d1 – Soul Ball – jip – b12 (male only)
VORTEX 33% - 222 - EX-TELELIFT - f21d1 - run cancel b12 - Soul Ball - jip - b12
BASIC 38% - f4 - Soul Ball - jip - f21d2 - j4 - TP - f43/lift
BASIC 37% - f4 – TP – d1 – Soul Ball – jip – f21d1 – run cancel d2
VORTEX 36% - f4 - TP - d1 - EX-TELELIFT - f21d1 - run cancel b12 - Soul Ball - jip - B12
BASIC 36% - b3 - Soul Ball - jip - f21d2 - j4 - TP - f43/lift
BASIC 35% - b3 – TP – d1 – Soul Ball –Soul Release - NJP – f21d1 – run cancel d2
VORTEX 34% - b3 - TP - d1 - EX-TELELIFT - f21d1 - run cancel b12 - Soul Ball - jip - B12
BASIC 36% - j4 - TP - f4 - Soul Ball - jip - f21d2 - run cancel d2
VORTEX 31% - j4 - TP - f21d2 - run cancel b12 - Soul Ball - jip - b12
VORTEX 29% - j4 - TP - b12 - f4 - Soul Ball - jip - b12
Teleport and EX-Telelift are Ermac's best Reversals.
EX-Teleport is Ermac's best Wake-Up.
Air-EX-Teleport is Ermac's worst use of meter.
BASIC 21% - Soul Ball – Soul Release - throw (unbreakable) (27% with f4) (25% with b3)
BASIC 33% - Soul Ball – jip – f21d2 – j4 – TP – f43
BASIC 35% - Soul Ball – jip – f21d2 – j4 – TP – run cancel b321 (low priority)
BASIC 30% - Soul Ball – Soul Release – NJP - f21d2 run cancel d2
BASIC 33% - TP - d1 - Soul Ball - jip - f21d2 - run cancel f34 (Reversal)
VORTEX 30% - TP - d1 - EX-TELELIFT - f21d2 - run cancel b12 - Soul Ball - jip - b12 (Reversal)
VORTEX 31% - EX-TELELIFT - f21d2 - run cancel b12 - Soul Ball - jip - b12 (Reversal)
BASIC 32% - (air) TP - f4 - Soul Ball - jip - f21d2 - run cancel d2
VORTEX 30% - (air) TP - f4 - EX-TELELIFT - f21d2 - run cancel b12 - Soul Ball - jip - b12
BASIC 36% - EX-TELEPORT – (f4) - Soul Ball - jip - f21d2 - run cancel uppercut
VORTEX 27% - EX-TELEPORT – (f4) - Soul Ball - jip - b12 (low priority)
VORTEX 31% - EX-TELEPORT – run cancel f21d2 – run cancel b12 - Soul Ball - jip - b12
BASIC 34% - (air)EX-TELEPORT - f4 - Soul Ball - jip - f21d2 - run cancel throw (low priority)
VORTEX 25% - (air)EX-TELEPORT - f4 - Soul Ball - jip - b12 (low priority)
BASIC 40% - Soul Ball – Soul Release – XRAY (unbreakable)
VORTEX 32% - Uppercut (AA) – EX-TELELIFT – f21d2 – run cancel b12 - Soul Ball – jip – b12
VORTEX 30% - J4 – TP – f21d2 – run cancel b12 - Soul Ball – jip – b12
VORTEX 30% - (AA) – b12 – f21d2 – run cancel b12 – Soul Ball – jip – b12
BASIC 35% - (AA) – b12 – b12 – b12 – Soul Ball – jip – f21d2 – d2
Opting not to go with Soul Release combo's increases damage by 2-3%, inputs for these: Soul Ball - jip - f21d2 - NJP - J4 - F34, I prefer not to do them unless I can safely spend a meter for the double-uppercut combo's.
BOTH 38% - 222 – Soul Ball – Soul Release – NJP – J4 - f21d2 - f34/throw cancel
VORTEX 33% - F21d2 – NJP - j4 - 34 – Soul Ball – jip – b12
BOTH 32% - B124 – d1 – Soul Ball – Soul Release – NJP – f21d2 - f34/throw cancel
BOTH 34% - 34 – Soul Ball – Soul Release – NJP - j4 - f21d2 – f43/throw cancel (low priority)
VORTEX 30% - NJP – F21d2 – 34 – Soul Ball – jip – b12
BOTH 37% - f4 – Soul Ball – Soul Release – NJP – J4 - f21d2 - f34/throw cancel
BOTH 38% - f4 – Soul Ball – jip - f21d2 - NJP - J4 - f34/throw cancel (low priority)
BASIC 46% - f4 – Soul Ball – backdash – jip – f21d2 – NJP – j4 - 222 – EX-Lift – d2 – d2
BOTH 35% - b3 – Soul Ball – Soul Release – NJP – J4 - f21d2 - f34/throw cancel
BOTH 38% - b3 – Soul Ball – jip - f21d2 - NJP - J4 - f34/throw cancel (low priority)
BASIC 44% - b3 – Soul Ball – backdash – jip – f21d2 – NJP – j4 - 222 – EX-Lift – d2 – d2
BASIC 36% - J4 – TP – f4 - Soul Ball – run cross up jip – f21d2 – run cancel throw/f34
VORTEX 30% - IA EX Soul Burst – f21d2 – NJP – b12 – Soul Ball – jip – b12
In the meantime, refer to Insignis' combo compilation:**
Here's the data I've been gathering of my day 1 main, many of these combo's were found or based on combo's from @zaf and @insignis, as far as credit goes it can go to them.
The list below is what I consider (almost all of) Ermac's best competitive Vortex/Basic combo's, without making use of the b1d2-tech.
My theory on whether or not to go Vortex or Basic is decided on match-ups and that I believe it's the best option whenever there's a 5% difference between Vortex/Basic (this is all debatable since it leaves your opponent standing for either a 50/50, chip-damage/pressure or a throw but at the cost of 1 meter).
Combo Guide Video:
- SAFE MIDSCREEN
VORTEX 33% - f21d2 – b12 – b12 - f4 - Soul Ball - jip - b12
VORTEX 34% - f21d2 – j4 - TP – b12 - f4 - Soul Ball - jip - b12
VORTEX 36% - f21d2 - run cancel f3 - TP - b12 - f4 - Soul Ball - Jip - b12 (low priority)
BASIC 34% - 34 - Soul Ball - jip - f21d2 - j4 - TP - f4 - lift (low priority)
BASIC 34% - B12HitConfirm/TP – d1 – Soul Ball – jip – f21d2 – run cancel d2
VORTEX 32% - B12HitConfirm/TP – d1 – EX TELELIFT – f21d2 – run cancel b12 – Soul Ball - jip - B12
BASIC 40% - B2 (full charged) – run cancel f4 – Soul Ball – jip – f21d2 – j4 – TP – f4 - lift (low priority)
VORTEX 22% -B2 (not charged)13+4 – TP – f4 - Soul Ball – jip – b12 (low priority)
VORTEX 30% - NJP – f21d2 – f4 – Soul Ball – jip – b12
VORTEX 30% - NJP – j4 – TP – f21d2 – run cancel b12 - Soul Ball – jip – b12
- FAST MIDSCREEN (9 frames, high)
BASIC 35% - 222 - Soul Ball - Soul Release - NJP - f21d2 - run cancel d2
BASIC 37% - 222 - Soul Ball - jip - f21d2 - j4 - TP - f43/lift
VORTEX 27% - 222 – TP – d1 – Soul Ball – jip – b12 (male only)
VORTEX 33% - 222 - EX-TELELIFT - f21d1 - run cancel b12 - Soul Ball - jip - b12
- MIXUPS MIDSCREEN
BASIC 38% - f4 - Soul Ball - jip - f21d2 - j4 - TP - f43/lift
BASIC 37% - f4 – TP – d1 – Soul Ball – jip – f21d1 – run cancel d2
VORTEX 36% - f4 - TP - d1 - EX-TELELIFT - f21d1 - run cancel b12 - Soul Ball - jip - B12
BASIC 36% - b3 - Soul Ball - jip - f21d2 - j4 - TP - f43/lift
BASIC 35% - b3 – TP – d1 – Soul Ball –Soul Release - NJP – f21d1 – run cancel d2
VORTEX 34% - b3 - TP - d1 - EX-TELELIFT - f21d1 - run cancel b12 - Soul Ball - jip - B12
- JUMPKICK-TELEPORT MIDSCREEN
BASIC 36% - j4 - TP - f4 - Soul Ball - jip - f21d2 - run cancel d2
VORTEX 31% - j4 - TP - f21d2 - run cancel b12 - Soul Ball - jip - b12
VORTEX 29% - j4 - TP - b12 - f4 - Soul Ball - jip - b12
- SPECIALS MIDSCREEN
Teleport and EX-Telelift are Ermac's best Reversals.
EX-Teleport is Ermac's best Wake-Up.
Air-EX-Teleport is Ermac's worst use of meter.
BASIC 21% - Soul Ball – Soul Release - throw (unbreakable) (27% with f4) (25% with b3)
BASIC 33% - Soul Ball – jip – f21d2 – j4 – TP – f43
BASIC 35% - Soul Ball – jip – f21d2 – j4 – TP – run cancel b321 (low priority)
BASIC 30% - Soul Ball – Soul Release – NJP - f21d2 run cancel d2
BASIC 33% - TP - d1 - Soul Ball - jip - f21d2 - run cancel f34 (Reversal)
VORTEX 30% - TP - d1 - EX-TELELIFT - f21d2 - run cancel b12 - Soul Ball - jip - b12 (Reversal)
VORTEX 31% - EX-TELELIFT - f21d2 - run cancel b12 - Soul Ball - jip - b12 (Reversal)
BASIC 32% - (air) TP - f4 - Soul Ball - jip - f21d2 - run cancel d2
VORTEX 30% - (air) TP - f4 - EX-TELELIFT - f21d2 - run cancel b12 - Soul Ball - jip - b12
BASIC 36% - EX-TELEPORT – (f4) - Soul Ball - jip - f21d2 - run cancel uppercut
VORTEX 27% - EX-TELEPORT – (f4) - Soul Ball - jip - b12 (low priority)
VORTEX 31% - EX-TELEPORT – run cancel f21d2 – run cancel b12 - Soul Ball - jip - b12
BASIC 34% - (air)EX-TELEPORT - f4 - Soul Ball - jip - f21d2 - run cancel throw (low priority)
VORTEX 25% - (air)EX-TELEPORT - f4 - Soul Ball - jip - b12 (low priority)
- XRAYS MIDSCREEN
BASIC 40% - Soul Ball – Soul Release – XRAY (unbreakable)
- ANTI-AIRS MIDSCREEN
VORTEX 32% - Uppercut (AA) – EX-TELELIFT – f21d2 – run cancel b12 - Soul Ball – jip – b12
VORTEX 30% - J4 – TP – f21d2 – run cancel b12 - Soul Ball – jip – b12
VORTEX 30% - (AA) – b12 – f21d2 – run cancel b12 – Soul Ball – jip – b12
BASIC 35% - (AA) – b12 – b12 – b12 – Soul Ball – jip – f21d2 – d2
- CORNER COMBOS
Opting not to go with Soul Release combo's increases damage by 2-3%, inputs for these: Soul Ball - jip - f21d2 - NJP - J4 - F34, I prefer not to do them unless I can safely spend a meter for the double-uppercut combo's.
BOTH 38% - 222 – Soul Ball – Soul Release – NJP – J4 - f21d2 - f34/throw cancel
VORTEX 33% - F21d2 – NJP - j4 - 34 – Soul Ball – jip – b12
BOTH 32% - B124 – d1 – Soul Ball – Soul Release – NJP – f21d2 - f34/throw cancel
BOTH 34% - 34 – Soul Ball – Soul Release – NJP - j4 - f21d2 – f43/throw cancel (low priority)
VORTEX 30% - NJP – F21d2 – 34 – Soul Ball – jip – b12
BOTH 37% - f4 – Soul Ball – Soul Release – NJP – J4 - f21d2 - f34/throw cancel
BOTH 38% - f4 – Soul Ball – jip - f21d2 - NJP - J4 - f34/throw cancel (low priority)
BASIC 46% - f4 – Soul Ball – backdash – jip – f21d2 – NJP – j4 - 222 – EX-Lift – d2 – d2
BOTH 35% - b3 – Soul Ball – Soul Release – NJP – J4 - f21d2 - f34/throw cancel
BOTH 38% - b3 – Soul Ball – jip - f21d2 - NJP - J4 - f34/throw cancel (low priority)
BASIC 44% - b3 – Soul Ball – backdash – jip – f21d2 – NJP – j4 - 222 – EX-Lift – d2 – d2
BASIC 36% - J4 – TP – f4 - Soul Ball – run cross up jip – f21d2 – run cancel throw/f34
VORTEX 30% - IA EX Soul Burst – f21d2 – NJP – b12 – Soul Ball – jip – b12
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