Relaxedstate
PTH|RM Relaxedstate
Specials:
NB = Nova Blast (bf1)
TA = Target Acquired (dd3)
SD = Sonic Disruptor (qcf2)
TT = Techno Tackle (qcb f 3)
SP = super
UF GP = up forward grappling hook (d qcu - quarter circle up)
qcf BC = quarter circle forward Bounce Cancel
qcb BC = quarter circle back Bounce Cancel
Meterless BnBs
j2 b123 NB
j2 113 PF
j2 12b2 PF
b3 j3 b123
b3 j3 2 PF
b3 j3 113 PF
(can also used j2 if you can't get the follow up after j3)
1 Bar
12b2 EX PF F2 PF
12b2 EX PF F2 TT (for a hard knockdown, you get less damage though)
12b2 EX PF (walk forward breifly) 2,3 (sends them 3/4 screen)
3 EX PF f2 PF
(low option)
b231 PF
b231 SD
Corner
b123 EX NB 11 113 UF GP
2 Bar
12b2 EX PF F2 EX PF
3 qcb BC j3 113 PF
11 qcb BC j3 113 PF
3 qcb BC jp b123 (good for TA setups imo)
3 qcb BC j2 j2 3 PF
(corner)
12b2 EX PF 2 EX PF d1 PF
f2 qcf BC j3 b123
3 bar
11 qcf BC j2 2 EX PF d1 PF
3 qcf BC j2 2 EX PF d1 PF
f2 qcf BC j2 2 EX PF d1 PF
(corner)
12b2 ex PF, 3 ex NB, 11, 113 PF
*Edited by CrazyFingers due to inactivity*
*RAPTOR UPDATE*
Combos from Noble Raptor, video at bottom:
Midscreen:
12B2 DB3/DF2/DB2
12B2 DB2 MB F22
12B2 DB2 MB F2 DB3/DF2/DB2
12B2 DB2 MB F2 DBF3 MB
B123/B231 DB2/BF1
B123/B231 DBF3 MB
B3/F3 J2 J2 112 4 (Requires Power of the Mother Box)
B3/F3 J3 F22
B3/F3 J3 F2 DB3/DF2/DB2
B3/F3 J3 F2 DBF3 MB
4 B3 J2 J2 112 DD3 (Requires Power of the Mother Box)
4 B3 J3 F22 (Requires Power of the Mother Box)
4 B3 J3 F2 DF2/DB2 (Requires Power of the Mother Box)
4 B3 J3 F2 DBF3 MB (Requires Power of the Mother Box)
11 BGB B3 J3 J2 112 4 (Requires Power of the Mother Box)
11 BGB B3 J3 F22
11 BGB B3 J3 3 DF2/DB2
11 BGB B3 J3 3 DBF3 MB
Corner:
12B2 DF2/DB2
12B2 DB2 MB 11 11 112 4 (Requires Power of the Mother Box)
12B2 DB2 MB 11 11 113 DF2
12B2 DB2 MB 3 BF1 MB 112 4 (Requires Power of the Mother Box)
12B2 DB2 MB 3 BF1 MB 11 113 DF2/(DBF3 MB)
B123/B231 DF2/DB2
B123/B231 BF1 MB 11 11 112 4 (Requires Power of the Mother Box)
B123/B231 BF1 MB 11 B123 DF2
B123/B231 BF1 MB 11 11 B123 DB3/(DBF3 MB)
F3 J2 3 11 11 112 4 (Requires Power of the Mother Box)
F3 J2 3 11 B123 DF2
F3 J2 3 11 11 B123 DB3/(DBF3 MB)
F3 3 3 BF1 MB 112 4 (Requires Power of the Mother Box)
F3 3 3 BF1 MB 11 113 DF2
F3 3 3 BF1 MB 11 113 DB3/(DBF3 MB)
4 F3 J2 3 11 112 DD3B (Requires Power of the Mother Box)
4 F3 J2 3 11 B123 DF2/(DBF3 MB) (Requires Power of the Mother Box)
4 F3 3 BF1 MB 112 DD3B (Requires Power of the Mother Box)
4 F3 3 BF1 MB 11 113 DF2/(DBF3 MB) (Requires Power of the Mother Box)
NB = Nova Blast (bf1)
TA = Target Acquired (dd3)
SD = Sonic Disruptor (qcf2)
TT = Techno Tackle (qcb f 3)
SP = super
UF GP = up forward grappling hook (d qcu - quarter circle up)
qcf BC = quarter circle forward Bounce Cancel
qcb BC = quarter circle back Bounce Cancel
Meterless BnBs
j2 b123 NB
j2 113 PF
j2 12b2 PF
b3 j3 b123
b3 j3 2 PF
b3 j3 113 PF
(can also used j2 if you can't get the follow up after j3)
1 Bar
12b2 EX PF F2 PF
12b2 EX PF F2 TT (for a hard knockdown, you get less damage though)
12b2 EX PF (walk forward breifly) 2,3 (sends them 3/4 screen)
3 EX PF f2 PF
(low option)
b231 PF
b231 SD
Corner
b123 EX NB 11 113 UF GP
2 Bar
12b2 EX PF F2 EX PF
3 qcb BC j3 113 PF
11 qcb BC j3 113 PF
3 qcb BC jp b123 (good for TA setups imo)
3 qcb BC j2 j2 3 PF
(corner)
12b2 EX PF 2 EX PF d1 PF
f2 qcf BC j3 b123
3 bar
11 qcf BC j2 2 EX PF d1 PF
3 qcf BC j2 2 EX PF d1 PF
f2 qcf BC j2 2 EX PF d1 PF
(corner)
12b2 ex PF, 3 ex NB, 11, 113 PF
*Edited by CrazyFingers due to inactivity*
*RAPTOR UPDATE*
Combos from Noble Raptor, video at bottom:
Midscreen:
12B2 DB3/DF2/DB2
12B2 DB2 MB F22
12B2 DB2 MB F2 DB3/DF2/DB2
12B2 DB2 MB F2 DBF3 MB
B123/B231 DB2/BF1
B123/B231 DBF3 MB
B3/F3 J2 J2 112 4 (Requires Power of the Mother Box)
B3/F3 J3 F22
B3/F3 J3 F2 DB3/DF2/DB2
B3/F3 J3 F2 DBF3 MB
4 B3 J2 J2 112 DD3 (Requires Power of the Mother Box)
4 B3 J3 F22 (Requires Power of the Mother Box)
4 B3 J3 F2 DF2/DB2 (Requires Power of the Mother Box)
4 B3 J3 F2 DBF3 MB (Requires Power of the Mother Box)
11 BGB B3 J3 J2 112 4 (Requires Power of the Mother Box)
11 BGB B3 J3 F22
11 BGB B3 J3 3 DF2/DB2
11 BGB B3 J3 3 DBF3 MB
Corner:
12B2 DF2/DB2
12B2 DB2 MB 11 11 112 4 (Requires Power of the Mother Box)
12B2 DB2 MB 11 11 113 DF2
12B2 DB2 MB 3 BF1 MB 112 4 (Requires Power of the Mother Box)
12B2 DB2 MB 3 BF1 MB 11 113 DF2/(DBF3 MB)
B123/B231 DF2/DB2
B123/B231 BF1 MB 11 11 112 4 (Requires Power of the Mother Box)
B123/B231 BF1 MB 11 B123 DF2
B123/B231 BF1 MB 11 11 B123 DB3/(DBF3 MB)
F3 J2 3 11 11 112 4 (Requires Power of the Mother Box)
F3 J2 3 11 B123 DF2
F3 J2 3 11 11 B123 DB3/(DBF3 MB)
F3 3 3 BF1 MB 112 4 (Requires Power of the Mother Box)
F3 3 3 BF1 MB 11 113 DF2
F3 3 3 BF1 MB 11 113 DB3/(DBF3 MB)
4 F3 J2 3 11 112 DD3B (Requires Power of the Mother Box)
4 F3 J2 3 11 B123 DF2/(DBF3 MB) (Requires Power of the Mother Box)
4 F3 3 BF1 MB 112 DD3B (Requires Power of the Mother Box)
4 F3 3 BF1 MB 11 113 DF2/(DBF3 MB) (Requires Power of the Mother Box)
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