EGP Wonder_Chef
Official Quan Chi Nerf Demander™
So I really don't like making whole new threads unless I have a lot of info but I really don't understand why I'm not seeing more of this...
The idea is that off of whatever launcher, you do B3 > F3 (1 hit) > F3
You end up getting nearly optimal damage, your combo is almost completely unclashable (If you had a 1 hit launcher like cat dash or b2 then it is), and you end in a ridiculously good untechable knockdown with endless mixup possibilities.
Damage based on starter:
112 - 32% vs 35% max without trait vs 39% with trait.
B12D3 - 37% vs 39% max without trait vs 43% with trait.
Cat Dash - 28% vs 31% max without trait vs 36% with trait.
Here is an example of one of the limitless mixups afterwards. If you think you would have blocked this the first time you saw it, then you are a faaaaaaar better player than me.
Krayzie has been using this shit for a long time. He's actually using a ton of tech that I haven't seen any Catwoman players use.
IMO the strongest point of this tech is that it gives her probably the highest unclashable damage in the entire game, which equates to one of the best comeback factors in all of Injustice.
The idea is that off of whatever launcher, you do B3 > F3 (1 hit) > F3
You end up getting nearly optimal damage, your combo is almost completely unclashable (If you had a 1 hit launcher like cat dash or b2 then it is), and you end in a ridiculously good untechable knockdown with endless mixup possibilities.
Damage based on starter:
112 - 32% vs 35% max without trait vs 39% with trait.
B12D3 - 37% vs 39% max without trait vs 43% with trait.
Cat Dash - 28% vs 31% max without trait vs 36% with trait.
Here is an example of one of the limitless mixups afterwards. If you think you would have blocked this the first time you saw it, then you are a faaaaaaar better player than me.
Krayzie has been using this shit for a long time. He's actually using a ton of tech that I haven't seen any Catwoman players use.
IMO the strongest point of this tech is that it gives her probably the highest unclashable damage in the entire game, which equates to one of the best comeback factors in all of Injustice.