ismael4790
Stay focused or get Caged
- Kenshi - Away+BP recovery reduced by 5 frames
- Kenshi - Towards+BK is now +4 on block (up from +2)
- Kenshi - BK, BK, FP, BP now does 7 damage (up from 5)
- Kenshi - various combo damage scaling adjustments
- Kenshi (Balanced) - Spirit Push is now -10 on block (up from -15)
- Kenshi (Balanced) - Spirit Charge now has 2 hits of armor and increased recovery frames by 5
- Kenshi (Balanced) - Spirit Charge is now +3 on block (up from -2)
- Kenshi (Balanced) - Telekinetic Slice & Telekinetic Slash have 4 less recovery frames on miss
- Kenshi (Balanced) - Telekinetic Slash has a different reaction which can allow for combos afterwards
- Kenshi (Balanced) - fixed a bug which could cause Tele-Flurry & Tele-Beatdown hit regions could be misaligned
- Kenshi (Balanced) - Karma Eruption no longer has armor and is now -2 on block (down from -17)
- Kenshi (Balanced) - Tele-Beatdown is now +1 on block (up from -9) and has increased pushback
- Kenshi (Balanced) - Karma Eruption recovers 10 frames faster on miss & hit
@Pig Of The Hut
@Immortal @DarksydeDash @coconutshrimp @SaltShaker @Fellow_Swordsman @Pan1cMode @Lokheit @Shaikhuzzaman @Ken-WannaBe-Shi @Juanchaaa @Ashenar @Jack Burton @Zabru @MrProfDrPepper and any Kenshi main I missed.
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