Keep it moist
Nerf Demander
I appologise if this is somewhere in thread format already
I found this out while trying to find some stuff with kano, its where a characters crouch animation would bob their hurt boxes up and down and in some cases cause's kano's En knife toss to miss or hit occasonally
En knife toss people it doesn’t hit
Kung Lao
Ermac
Reptile (Special guy right here sometimes it hits sometimes it doesn’t Me thinks it’s the excessive movement he does when crouched)
Kitana
Mileena
Cyrax (Reverse of Reptile sometimes it doesn’t hit)
Jax
Freddy (depends if he is lowering himself or not)
sometime ago REO posted a vid explaining about kabals pressure and how it is affected by characters with different hitbox sizes. It was stated that Jax among a few other characters had a small enough hitbox that b1 would wiff on a crouch block opponent, which is some what tru but you would have to be point blank for that to happen.
There is acctually a point where kabals b1 can hit jax when ducking without blocking which is caused by his crouched animation, the animation difference is not a prominent on block and the b1 will hit all the while once you find that zone where it will always connect.
I did not test this with other characters hitboxes
video ^ thanks to GrandMasterson
your thoughts tym?
I found this out while trying to find some stuff with kano, its where a characters crouch animation would bob their hurt boxes up and down and in some cases cause's kano's En knife toss to miss or hit occasonally
En knife toss people it doesn’t hit
Kung Lao
Ermac
Reptile (Special guy right here sometimes it hits sometimes it doesn’t Me thinks it’s the excessive movement he does when crouched)
Kitana
Mileena
Cyrax (Reverse of Reptile sometimes it doesn’t hit)
Jax
Freddy (depends if he is lowering himself or not)
sometime ago REO posted a vid explaining about kabals pressure and how it is affected by characters with different hitbox sizes. It was stated that Jax among a few other characters had a small enough hitbox that b1 would wiff on a crouch block opponent, which is some what tru but you would have to be point blank for that to happen.
There is acctually a point where kabals b1 can hit jax when ducking without blocking which is caused by his crouched animation, the animation difference is not a prominent on block and the b1 will hit all the while once you find that zone where it will always connect.
I did not test this with other characters hitboxes
video ^ thanks to GrandMasterson
your thoughts tym?