Badboy Takuma
Noob
hi,
we all know mk is an easy game. ed boon says he dont like fighting games being too difficult.
so the next mk will be an easy game obviously.
i am thinking which features would add mk more depth while remain easy to learn/play?
what do you think about it?
for me "depth" means that a game provides you a lot of different options (attack-defend) and more tactics.
Attack options:
1- next mk should have 2 different fighting styles (like mkda) this would add a LOT of depth to the game.
2-weapons, like in mk4 every char should have 1 weapon.
3-side step, like in mk4 an side step would add more depth since you will be able to dodge attacks on read. (side step cost 25% of your DEFENSE METER)
4- run, like in umk3.
5- different ultras like in street fighter alpha3.
6-super launcher, with your weapon you should be able to perform an super launcher so you can perform an spectacular and damaging AIR COMBO. (one launcher cost 50% of meter)
Defensive Options:
1- push block, like in igau
2-instant block, is a slightly more advanced version of normal blocking; you must start blocking right before the opponent's attack touches you. benefit is you dont eat chip damage.
3-enhanced defense: press block and one other button and hold. benefit is you dont eat chip damage, pushback increased. as long as you hold the buttons your DEFENSE METER is decreasing. also you can use enhanced defense in the air.
4- knockdown, in mk9 you have several options, thats fine should stay for the next mk.
so now its your turn
btw sorry 4 my English
mods feel free to edit if my englisch is too bad
we all know mk is an easy game. ed boon says he dont like fighting games being too difficult.
so the next mk will be an easy game obviously.
i am thinking which features would add mk more depth while remain easy to learn/play?
what do you think about it?
for me "depth" means that a game provides you a lot of different options (attack-defend) and more tactics.
Attack options:
1- next mk should have 2 different fighting styles (like mkda) this would add a LOT of depth to the game.
2-weapons, like in mk4 every char should have 1 weapon.
3-side step, like in mk4 an side step would add more depth since you will be able to dodge attacks on read. (side step cost 25% of your DEFENSE METER)
4- run, like in umk3.
5- different ultras like in street fighter alpha3.
6-super launcher, with your weapon you should be able to perform an super launcher so you can perform an spectacular and damaging AIR COMBO. (one launcher cost 50% of meter)
Defensive Options:
1- push block, like in igau
2-instant block, is a slightly more advanced version of normal blocking; you must start blocking right before the opponent's attack touches you. benefit is you dont eat chip damage.
3-enhanced defense: press block and one other button and hold. benefit is you dont eat chip damage, pushback increased. as long as you hold the buttons your DEFENSE METER is decreasing. also you can use enhanced defense in the air.
4- knockdown, in mk9 you have several options, thats fine should stay for the next mk.
so now its your turn
btw sorry 4 my English
mods feel free to edit if my englisch is too bad
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