M2Dave
Zoning Master
Everything ultimately does. I can deduce that you enjoy fighting games that have a high learning curve, which is to me is secondary or even tertiary to fighting games in which all gameplay styles are well-represented in the meta and tier list. Consequently, I dislike fighting games like Mortal Kombat 11 and 3rd Strike because of their powerful universal mechanics which equalize rather than diversify the meta and the characters. Ironically, Daigo also dislikes 3rd Strike because of the parry although he unarguably helped make the game famous with his "Evo Moment #37" against Justin Wong.Of course this comes down to personal preference.
As far as Street Fighter 4 is concerned, many players view the game with rose-colored glasses now days. I followed the competitive scene from day one until its death in 02/16/16, when Street Fighter 5 was released. The complaints about ultra combos, focus attacks, focus attack dash canceling, limited "true" block strings, and Elena in the last version of the game were as ubiquitous as any current complaints about Street Fighter 5. While I prefer Street Fighter 5 over Street Fighter 4 and especially 3rd Strike, the latter are unquestionably more difficult to play. Nonetheless, I hope that Street Fighter 6 plays more like Street 5 and less like Street Fighter 4 and 3rd Strike.