SonicNinja3532
The Wannabe Prodigy
They can cancel on hit but they don't combo. They did in injustice however.Wth? Really? But only on block right?
They can cancel on hit but they don't combo. They did in injustice however.Wth? Really? But only on block right?
Ah ok thanksThey can cancel on hit but they don't combo. They did in injustice however.
?Removing the general mechanic of canceling pokes into specials would put another nail in the coffin for Balanced Kenshi. Same with Stunt Double.
See I was thinking Alien too but he already has some of the best normals in the game. Most of the things he can cancel into, bar Acidic, aren't safe anyways so the risk/reward isn't beneficial.As a Tremor main, I can say definitely not him. Zoning is your goal with Aftershock (my variation) and his pokes are for stopping opponents from getting in, plus they're safe. He'd lose a defensive option in canceling the pokes into Stone Shatter to make a little space, but it wouldn't be a true loss. I voted for Alien because, well, we've all seen those far-ass confirms (even though he got nerfed, he's still viable).
I changed my vote now lolreally Goro only has 1 vote.
Shinnok would be a huge hit, but that is the only mind game Goro has.
Balanced defense, specially meterless, sucks, and using things like d1~push, or d1~rk introduce (a bit) of respect.
Why would you ever cancel a poke into a special as Balanced Kenshi thoughRemoving the general mechanic of canceling pokes into specials would put another nail in the coffin for Balanced Kenshi. Same with Stunt Double.
I can tell you it is very useful considering his lack of options.Why would you ever cancel a poke into a special as Balanced Kenshi though