Reptile is not a top character at all, was on nobody's nerf list, and apparently lost his armor...
i don't think he was perceived as a top at all. i think Reptile is Sleeper Agent, and is very good all around. but i never thought he was A+ or anything. just very good. with pressure, and they proabaly wanted to tone that down. it mihgt be a step towrds toning down Obsene Pressure, and they are just being carful and hitting everyone with it that even has Awesoem Pressure. im not convinced that its all to do with just Armor. i think when Tyler said when you see the Big picture and all Changes then you will understand, because i think it has to do with nerfing Offense. this may effect some players Defense as well. but i think they may take it in a good direction and im sure some characters will retain Launching armor. think of it. Lao, Mileena, Goro and many still will have it. i think. but what you guys have said is a good view point.
Not feeling confident about Kenshi in the upcoming patch.
dont be like that we have a Small Fraction of what he got. I am very excited for KEnshi Changes and possibly seeing him at Majors. that would be awesome.
What will decide if this character lives or dies is the whiff recovery on teleflurry and the hit advantage on regular teleslice.
yeah among his Shitty neutral, and lack of keep away. he needs a better Stagger D4 i think. 13 frames is way to long for this Game and everyones frames
I think people are just overreacting to that big time. They changed 1 character, why people think armored launchers across the whole cast are gonna get nerfed is beyond me.
Exactly NRS is known for Giving one thing to a character and taking it away on another, they have never Universally given or taken a tool to date on MKX.
I agree. This buff might help him out just a little but honestly balanced needs a lot to compete. Oh well.
Yes i think he needs in balanced:
That OH Slash was very nice.
but also needs imo:
7frame D4
Decent Backdash
Rising Karma Starts up quicker and bigger hitbox.
Less Recovery on Slash and Tele Flurry
better hitbox on Tele Flurry especially on Females like Mileena. with that 43 needs to connect better with her in combo.
Some adjustment to 322 becaus the first hit wiffs on females to much and has to short of range. don't get me wrong its a great normal, but i hope they addressed all that and more.