D7X
EMPEROR | D7X
So, I wanted to make this before the new patch comes out! I checked the combo lists and guides and couldn't find a full optimal combo guide and situational strategy. I thought I'd make this then
@OFIDYAN made an awesome video guide for all variations, and I'd check that out before viewing this. I try to go more situational strategy rather than general (If that makes any sense), which OFIDYAN did. Again, check his out first!
Now, let's get started shall we?
Notable Moves And How To "Use Them Wisely"
-These are the useful moves you should use during the match. I'm not going to name every move. Some are already in other guides and using them is just common sense.
1. Floating Ball (DD+Block)
This stops the force ball for about 3-4 seconds. This is great for setups, but you will mainly be using this to catch jumpers, if the moving force ball won't hit while moving. It is worth the bar of meter imo.
2. Swamp Slam (F21 1+3)
Swamp Slam is great in the neutral. Using it after back-dashing is a very good tool. (Mainly used after the block claw swipe and you dash back). This is an underrated tool in the neutral. A little thanks to @Genocide512 for showing me this nice tool. I use it much more now. It is -11 on block so you can hit confirm into claw swipe
3. Hybrid Krush (21)
21 is a very underused stagger string. Sure, it is a high, but using it is necessary. You're plus two after it so you do have more freedom rather than using F41 for staggering. If you expect your opponent to poke, using this would not be recommended. It does give you a nice advantage after hitting it
4. Gut Crunch (D4)
Easily one of the most over looked pokes in the game. Yes, its start up is 12, but it is a great "check" poke, leaving you neutral on block. The range is not the best, but it is decent. Most times I will move back after putting one out, and follow it up with a F21(?). This catches the opponent off guard, but abusing it will get you punished.
5. Scaly Serpent (F3 B4)
This is rarely used. It is a low starter that catches back dashes, so it is very useful on a nice read. It is fairly punishable (-12 on block), but does a whopping 18% damage. Many of characters cannot punish it, let alone know the frame data for the string lol.
Optimal NIMBLE Combos List.
Midscreen
100% Corner Carry Combo (Corner to Corner)
F412~DD3ex F2~Dash F4~Dash F4~Dash F4~Dash F4~Slide F4~Slide F412~Slide (45%)
Thank you to ILGENOWSKI for providing this video
F412~DD3ex BF4 F4~Dash F4~Dash F4~Dash F4~Slide F4~Slide F412~Slide (43%)
If the one above is too hard, try this alternative: F412~DD3ex, Slide (x6) F412~Slide
If you switch sides after the first Dash, basically emulate the B1D4 optimal combo below
Regular BnB
B1D4~DF3, Deep NJP, DD3ex F4~Dash F4~Dash F4~Dash F4~Slide F4~Dash F4~Slide F412~Slide (44%)
If the one above is too hard, try this alternative: B1D4~DF3, Deep NJP, DD3ex F41, F41, F41, F41~Slide F412~Slide
*Middle* of The Stage to Corner
F412~DD3ex, Slide, F4~Dash F4~Slide F4~Slide F41~DF3, D2, F412~Slide (43%)
Optimal NIMBLE Combos List.
Corner
F412~DD3ex F4~Spit F4~Spit F4~Spit F41~DF3 D2 F412~Slide (51%)
50% Corner Setup
(End Corner Combo In F41~DD3 for the setup)
B2, 4~Spit, 4~Spit, F41~DF3, D2, F412~Slide (50%)
Setups and Swag!
(End Combo in F412~DB3ex) - CORNER TO CORNER 55% SETUP
F41 Or B3~Dash, DD3ex F4~Dash F4~Dash F4~Dash F4~Slide F4~Slide F4~DF3, D2, F412~BF4
-------------------------------------------------------------------------------------------------------------------------------------
52% Combo Setup With Stopped Forceball!
After Stopping FBF41/B3)~Dash DD3ex F4~Dash F4~Dash F4~Dash F4~Slide F4~Dash F4~Slide F41~Slide
Ok! That's basically it! I have some little bonus videos though. These mainly aren't going to be used online though. If you have anything to add, feel free to do so, and I will add it. Thanks!
@Milkman
@Shade667
@Syzoth
@xXFiercePlayXx
@THTB
@flappysamyhamy
@SoS Zulu
@RM Cossner
@Other Reptiles
Already mentioned others above
@OFIDYAN made an awesome video guide for all variations, and I'd check that out before viewing this. I try to go more situational strategy rather than general (If that makes any sense), which OFIDYAN did. Again, check his out first!
Now, let's get started shall we?
Notable Moves And How To "Use Them Wisely"
-These are the useful moves you should use during the match. I'm not going to name every move. Some are already in other guides and using them is just common sense.
1. Floating Ball (DD+Block)
This stops the force ball for about 3-4 seconds. This is great for setups, but you will mainly be using this to catch jumpers, if the moving force ball won't hit while moving. It is worth the bar of meter imo.
2. Swamp Slam (F21 1+3)
Swamp Slam is great in the neutral. Using it after back-dashing is a very good tool. (Mainly used after the block claw swipe and you dash back). This is an underrated tool in the neutral. A little thanks to @Genocide512 for showing me this nice tool. I use it much more now. It is -11 on block so you can hit confirm into claw swipe
3. Hybrid Krush (21)
21 is a very underused stagger string. Sure, it is a high, but using it is necessary. You're plus two after it so you do have more freedom rather than using F41 for staggering. If you expect your opponent to poke, using this would not be recommended. It does give you a nice advantage after hitting it
4. Gut Crunch (D4)
Easily one of the most over looked pokes in the game. Yes, its start up is 12, but it is a great "check" poke, leaving you neutral on block. The range is not the best, but it is decent. Most times I will move back after putting one out, and follow it up with a F21(?). This catches the opponent off guard, but abusing it will get you punished.
5. Scaly Serpent (F3 B4)
This is rarely used. It is a low starter that catches back dashes, so it is very useful on a nice read. It is fairly punishable (-12 on block), but does a whopping 18% damage. Many of characters cannot punish it, let alone know the frame data for the string lol.
Optimal NIMBLE Combos List.
Midscreen
100% Corner Carry Combo (Corner to Corner)
F412~DD3ex F2~Dash F4~Dash F4~Dash F4~Dash F4~Slide F4~Slide F412~Slide (45%)
Thank you to ILGENOWSKI for providing this video
If the one above is too hard, try this alternative: F412~DD3ex, Slide (x6) F412~Slide
If you switch sides after the first Dash, basically emulate the B1D4 optimal combo below
Regular BnB
B1D4~DF3, Deep NJP, DD3ex F4~Dash F4~Dash F4~Dash F4~Slide F4~Dash F4~Slide F412~Slide (44%)
If the one above is too hard, try this alternative: B1D4~DF3, Deep NJP, DD3ex F41, F41, F41, F41~Slide F412~Slide
*Middle* of The Stage to Corner
F412~DD3ex, Slide, F4~Dash F4~Slide F4~Slide F41~DF3, D2, F412~Slide (43%)
Optimal NIMBLE Combos List.
Corner
F412~DD3ex F4~Spit F4~Spit F4~Spit F41~DF3 D2 F412~Slide (51%)
50% Corner Setup
(End Corner Combo In F41~DD3 for the setup)
B2, 4~Spit, 4~Spit, F41~DF3, D2, F412~Slide (50%)
Setups and Swag!
(End Combo in F412~DB3ex) - CORNER TO CORNER 55% SETUP
F41 Or B3~Dash, DD3ex F4~Dash F4~Dash F4~Dash F4~Slide F4~Slide F4~DF3, D2, F412~BF4
-------------------------------------------------------------------------------------------------------------------------------------
52% Combo Setup With Stopped Forceball!
After Stopping FBF41/B3)~Dash DD3ex F4~Dash F4~Dash F4~Dash F4~Slide F4~Dash F4~Slide F41~Slide
Ok! That's basically it! I have some little bonus videos though. These mainly aren't going to be used online though. If you have anything to add, feel free to do so, and I will add it. Thanks!
@Shade667
@Syzoth
@xXFiercePlayXx
@THTB
@flappysamyhamy
@SoS Zulu
@RM Cossner
@Other Reptiles
Already mentioned others above
Last edited: