Cooljaxx
Mkx is the name , Mix is the game
@Eddy Wang thanks for your help but I have one more question. Can you explain to me the use of the cancel advantage on a move that launches? I'm testing stuff out with sektor and I'm testing out 114 cancel into db2 and 212 canceled into db2. On cancel (based in yiur formula)
Is that 114 is plus 67 on cancel and 212 is plus 33 on cancel. Does this somehow fall into the Oki category and how would you figure out how plus you are if you use it as a ended ij a combo to go into setups?
@dennycascade @Eddy Wang (you 2 are the only people I know who actually understand frame data a lot more than I do myself. Care to explain? @RM Cossner
And since the EX DB2 has a 21f startup and a -29 recovery, would I subtract those from the amount of plus frames in order to find how plus you are on Oki? And how could have you a - number as recovery frames? Thanks y'all!
Is that 114 is plus 67 on cancel and 212 is plus 33 on cancel. Does this somehow fall into the Oki category and how would you figure out how plus you are if you use it as a ended ij a combo to go into setups?
@dennycascade @Eddy Wang (you 2 are the only people I know who actually understand frame data a lot more than I do myself. Care to explain? @RM Cossner
And since the EX DB2 has a 21f startup and a -29 recovery, would I subtract those from the amount of plus frames in order to find how plus you are on Oki? And how could have you a - number as recovery frames? Thanks y'all!