colby4898
Special Forces Sonya Up-player
Hi,
Since the change to the trance it's been harder to switch sides with your opponent as you can't just jump over them anymore. So I've found what I believe is max damage side swithing ending in an air-borne 141 guaranteeing an armour spell. I've tried to cover all his combo starter situations, hopefully I didn't miss any.
Also because of shareplay adding annoying transitions, when I deleted the transition it deletes some of the clip, sometimed more than others. So the combo at 2:13 is (max range) b2~trance~jump over 2~b134~njp~141 (27%)
I forgot to mention one of the cmobos only works on females.
Females: (close range)b2~trance~njp~4~141
Males: (close range)b2~trance~njp~ run under~4~141
Against males the njp wont make you switch sides.
Since the change to the trance it's been harder to switch sides with your opponent as you can't just jump over them anymore. So I've found what I believe is max damage side swithing ending in an air-borne 141 guaranteeing an armour spell. I've tried to cover all his combo starter situations, hopefully I didn't miss any.
Also because of shareplay adding annoying transitions, when I deleted the transition it deletes some of the clip, sometimed more than others. So the combo at 2:13 is (max range) b2~trance~jump over 2~b134~njp~141 (27%)
Females: (close range)b2~trance~njp~4~141
Males: (close range)b2~trance~njp~ run under~4~141
Against males the njp wont make you switch sides.
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