What's new

Are Nrs Games The Scrubbiest Games (easiest to learn) in the Fgc?

Are Nrs games the srubbiest (easiest to learn) in the fgc?

  • Yes

    Votes: 64 32.5%
  • No

    Votes: 133 67.5%

  • Total voters
    197

RunwayMafia

Shoot them. Shoot them all.
Ease of execution or learning doesn't make a game scrubby. A lot of the best games in the world are easy to pick up, hard to master. It's a nice mix that doesn't close off entry to noobies, but also leaves you with plenty of room to grow. Also, very few games can truly rival Street Fighter considering the status and prestige of the series. It does not make those games bad or scrubby on those grounds.
Lmao.

Please!
 

d3v

SRK
Lmao.

Please!
Except he's right. Ther term scrubby has nothing to do with ease of execution, or the game itself.

From David Sirlin's (former SF top player and game developer) book Playing to Win.
http://www.sirlin.net/ptw-book/introducingthe-scrub
A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
In reality, the “scrub” has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. He’s lost the game even before deciding which game to play. His problem? He does not play to win.

The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant.
Basically, a scrub is a player that complains that something in the game is "cheap" or "unbalanced", and that they lost because of it. Therefore, the true scrub believes that "cheap" tactics, moves and even characters are unacceptable for competitive play.

Therefore the term scrub can only be applied to players, or maybe a community. Applying it to a game is almost impossible, because a scrub is someone who doesn't subscribe by the "rules" of the game (basically, anything allowed by the game's code), but rather layers their own set of rules on top of it.
 

RunwayMafia

Shoot them. Shoot them all.
Except he's right. Ther term scrubby has nothing to do with ease of execution, or the game itself.

From David Sirlin's (former SF top player and game developer) book Playing to Win.
http://www.sirlin.net/ptw-book/introducingthe-scrub


Basically, a scrub is a player that complains that something in the game is "cheap" or "unbalanced", and that they lost because of it. Therefore, the true scrub believes that "cheap" tactics, moves and even characters are unacceptable for competitive play.

Therefore the term scrub can only be applied to players, or maybe a community. Applying it to a game is almost impossible, because a scrub is someone who doesn't subscribe by the "rules" of the game (basically, anything allowed by the game's code), but rather layers their own set of rules on top of it.
Ummm...lol.

I didn't even read what she said. I just saw "Espio" and knew I had to troll her!
 

d3v

SRK
Ummm...lol.

I didn't even read what she said. I just saw "Espio" and knew I had to troll her!
Only makes you look ignorant.

And I still have my point. You cannot call a game scrubby simply because scrubby is defined by how a players reacts to things in the game.
 

@MylesWright_

I'll be back 3ing
Except he's right. Ther term scrubby has nothing to do with ease of execution, or the game itself.

From David Sirlin's (former SF top player and game developer) book Playing to Win.
http://www.sirlin.net/ptw-book/introducingthe-scrub


Basically, a scrub is a player that complains that something in the game is "cheap" or "unbalanced", and that they lost because of it. Therefore, the true scrub believes that "cheap" tactics, moves and even characters are unacceptable for competitive play.

Therefore the term scrub can only be applied to players, or maybe a community. Applying it to a game is almost impossible, because a scrub is someone who doesn't subscribe by the "rules" of the game (basically, anything allowed by the game's code), but rather layers their own set of rules on top of it.
I feel so enlightened
 
E

Eldriken

Guest
@d3v, just let Mafia troll, lol. You're not gonna get anywhere with him when he's in a trolling mood. :p

<3 you, Mafia. =D
 

Desperdicio

Tell me, do you bleed?
I never understood why people want harder execution requirements. Good players should be separated from lesser players, because they understand spacing, match ups, the knockdown game, counterpoking, do their homework etc. It shouldn't be about execution, why should a player be better because they mindlessly practiced for hours on a combo or frametrap. Yes, it requires effort but if all it took was execution then there would be no true way to separate a good player from a lesser player, which would result in inconsistent tournament results.
This. High execution is muscle memory, in the end. Daigo doesn't have one-frame reactions any more than we do.

If MKX doesn't require anything, then the Street Fighter players must really despise money, because they aren't entering any tournament. Sonic Fox has made more money with MKX than Infiltration made with Street Fighter 4, I think, or at least about the same amount. Also, we all saw Ryan Hart get defeated badly in this game by a player that didn't turn out to be so top.

Those elitists from other fighting games are doing nothing but divide the small community. If you ever want fighting games to be taken seriously, don't fight with one another over which game isn't worthy of competitive play.
 

NY-Shadow

TestYourMight SUCKS
NRS makes beautiful looking characters displaying larger than life fighting styles with dazzling special moves and tons of skins and DLC to keep buying after you bought the game. The downside of the company is the lack of importance they give to game netcode, over-balancing characters to the point of weakening some characters and strengthening others then reversing the process again and again by the NERF/BUFF seesaw till the final game is shit with just 5-7 characters that are overpowered and seen everyone in tournaments use over and over again. MKX will be the last fighting game I buy from NRS. Done and stamped.
 
Last edited:

I GOT HANDS

Official Infrared Scorp wid gapless Wi-Fi pressure
Except he's right. Ther term scrubby has nothing to do with ease of execution, or the game itself.

From David Sirlin's (former SF top player and game developer) book Playing to Win.
http://www.sirlin.net/ptw-book/introducingthe-scrub


Basically, a scrub is a player that complains that something in the game is "cheap" or "unbalanced", and that they lost because of it. Therefore, the true scrub believes that "cheap" tactics, moves and even characters are unacceptable for competitive play.

Therefore the term scrub can only be applied to players, or maybe a community. Applying it to a game is almost impossible, because a scrub is someone who doesn't subscribe by the "rules" of the game (basically, anything allowed by the game's code), but rather layers their own set of rules on top of it.
Then I guess I'm a pretty massive scrub. I have a personal rule where I won't use the perceived strongest characters - because winning with them sucks the fun out, I much prefer winning with a lower tier character and not opening the door up the the age old excuse "you only beat me because of tiers blah blah", which, to be quite honest - is actually a fairly good excuse sometimes. Some characters simply cannot compete with a half decent Tempest or Quan even if you out skill your opponent. So yeah, I don't play casually, I do play to win - but more importantly I play to have fun, it is a game after all, and to have fun I have self-imposed rules - I don't expect anyone else to do the same and I couldn't care less if they did, I personally just don't get any enjoyment out of winning with broke tier characters. Unless people don't realise their broke. Then it's fun to show people what some poorly perceived characters are capable of :p my top 10 would probably make a lot of people cry blasphemy lol but I'm pretty confident that when all is said and done that I'll be closer to the truth than this Tanya/Predator/Erron conception
 
This. High execution is muscle memory, in the end. Daigo doesn't have one-frame reactions any more than we do.

If MKX doesn't require anything, then the Street Fighter players must really despise money, because they aren't entering any tournament. Sonic Fox has made more money with MKX than Infiltration made with Street Fighter 4, I think, or at least about the same amount. Also, we all saw Ryan Hart get defeated badly in this game by a player that didn't turn out to be so top.

Those elitists from other fighting games are doing nothing but divide the small community. If you ever want fighting games to be taken seriously, don't fight with one another over which game isn't worthy of competitive play.
Well I actually think some people are better than others with execution. Someone like reo or sako clearly has better execution than someone like justin wong or djt. But all four of these players are at the absolute top of the top tier. Just goes to show that execution is just one aspect of fighting games and not the end all be all. Thats why I just cringe when I hear people say oh this game is ass because any scrub can do it, while in reality these players have shown their superior understanding of mkx.
 
Honestly, the attitude that easy execution = scrubby is itself a scrub attitude.

If you do something unsafe in this game, even an average opponent can hit you hard. I think it's more scrubby to be let off your mistakes because your opponent was one frame off.

And at high level, execution is really not different between players, so it ceases to be a differentiator. Diago and Momochi are going to hit all their links, so the "execution game" is already a wash.

That's another reason the "easy execution = scrub" idea is just scrubbiness in itself. Execution plays less and less of a role as the players become more high level. So if people complain x rays are just triggers in MKX its because they're still low level enough that it even matters.

I mean, remember the people RIOTING when MvC announced an easy input mode that would give you 1 button specials at the cost of a ton of your moveset? Yeah, those were scrubs who were foolish enough to think that would actually give people an advantage.
 

SylverRye

Official Loop Kang Main
Ive seen people call this game scrubby because of easy 50/50s, constant vortexs,loopable insane plus frame run cancels, very high chip damage. .ive seen it called a guessing game, game with no fundamentals,have seen people say most people are carried by their characters, thay nrs community is full of whiney bitches...man ive seen it all lol. I wouldnt call it a scrubs game..i WILL say that it does have a fair amount of nonsense in it, but we are DEFINITELY looked down on by most of the fgc.
 

I GOT HANDS

Official Infrared Scorp wid gapless Wi-Fi pressure
PS. my last post was responding to the street fighter book writing guys opinions, not your summary of them, I never blame things for being cheap, or unbalanced, I just accept my loss.

However it is definitely frustrating playing for fun and playing against people who refuse to pick until you do, and make sure that they counter pick and that the odds are completely against them ever having to risk losing a game - "oh you picked Hat Trick? Better pick Tempest to make sure I'm playing one of the best characters in the game against your low tier variation. Oh you picked Grandmaster this time? Better swap to DVorah to make sure I can't possibly lose". However it is super satisfying beating these people. Then tea bagging. Yeah bitch. You like that, don't you. Taste those balls of ice. Open your retarded little bug mouth and take them all in, look me in eyes with those pitch black eyeballs you got. That's right, who's your daddy now huh.
 

Kotal_Wannabe

AKA AndyPandy
Then I guess I'm a pretty massive scrub. I have a personal rule where I won't use the perceived strongest characters - because winning with them sucks the fun out, I much prefer winning with a lower tier character and not opening the door up the the age old excuse "you only beat me because of tiers blah blah", which, to be quite honest - is actually a fairly good excuse sometimes. Some characters simply cannot compete with a half decent Tempest or Quan even if you out skill your opponent. So yeah, I don't play casually, I do play to win - but more importantly I play to have fun, it is a game after all, and to have fun I have self-imposed rules - I don't expect anyone else to do the same and I couldn't care less if they did, I personally just don't get any enjoyment out of winning with broke tier characters. Unless people don't realise their broke. Then it's fun to show people what some poorly perceived characters are capable of :p my top 10 would probably make a lot of people cry blasphemy lol but I'm pretty confident that when all is said and done that I'll be closer to the truth than this Tanya/Predator/Erron conception
I'm the same, not sure if I'm just a glutton for pain but I find lower tier characters so much more fun and satisfying to win with in every game I play. If a character I'm using doesn't make me rage cause of it's limitations, I get bored real fast. Easy wins are just not fun for me.
 

Desperdicio

Tell me, do you bleed?
Well I actually think some people are better than others with execution. Someone like reo or sako clearly has better execution than someone like justin wong or djt. But all four of these players are at the absolute top of the top tier. Just goes to show that execution is just one aspect of fighting games and not the end all be all. Thats why I just cringe when I hear people say oh this game is ass because any scrub can do it, while in reality these players have shown their superior understanding of mkx.
I know it came off as if I completely disregarded execution. There are some people really good at execution; I agree with that.
 

I GOT HANDS

Official Infrared Scorp wid gapless Wi-Fi pressure
I'm the same, not sure if I'm just a glutton for pain but I find lower tier characters so much more fun and satisfying to win with in every game I play. If a character I'm using doesn't make me rage cause of it's limitations, I get bored real fast. Easy wins are just not fun for me.
Exactly it, same for me with every game - I main Terrorblade in Dota, Skytoss in Starcraft, I make sure I have at least one or two UU pokes in every OU team, I never net list for any tabletop game always build myself and deliberately stray away from Xenoxing shit, in MtG I set myself $50 and under limits for competitive play, I take 1v10 fights in Eve Online even in a frigate, dual daggers in Dark Souls, etc etc, I just love playing games against the odds I mean isn't it the best fckin thing :D it's pretty much what I play these games for. its also part of the reason I'm so disgusted by this community at times. The downplay is fucking horrific. The QC community makes my head hurt.