What's new

Crispy cancels...

Tokiwartoothxdk

『T R I G G E R E D』
With no mistakes? I'm impressed.

Probably do it 70% of the time. Ok got it. Super easy
Never said it was super easy, please don't put words in my mouth. I just said its not that hard Especially with practice over the course of the game thus fa. Where as I have only played the character for maybe 4 days of practice time and nothing but laggy online matches. I find making the b1 come out on frame after ex flying kick to be harder then most of the run cancels
 

rev0lver

Come On Die Young
I'll defer to you cause you main her. I think hers are just right but I'm never always right.
it took like a month from the patch to even figure out that worked because the link is so tight. then there's combos like linking f1 into 4u4, which is optimal and what should be done but i never see anyone even try more than her baby bnb's lol. it's literally made me depressed with the character because i find her impossible to use online, whereas i've messed with other rc characters and haven't had many problems. i'm not here to say i have it the hardest or anything like that but it's just annoying hearing about "the struggle" with certain other chars lol
 

AK L0rdoftheFLY

I hatelove this game
Never said it was super easy, please don't put words in my mouth. I just said its not that hard Especially with practice over the course of the game thus fa. Where as I have only played the character for maybe 4 days of practice time and nothing but laggy online matches. I find making the b1 come out on frame after ex flying kick to be harder then most of the run cancels
Well if you read my posts all I'm saying is that they are execution heavy and on par with the most difficult cancels in the game. Congrats to you they they are so easy. You must be able to infinite people all day and win games free.
 

Tokiwartoothxdk

『T R I G G E R E D』
Well if you read my posts all I'm saying is that they are execution heavy and on par with the most difficult cancels in the game. Congrats to you they they are so easy. You must be able to infinite people all day and win games free.
no need to be so passive aggressive, I do agree that they are on par with the hardest cancels in the game except maybe D'vorah's 1f link.
 

GLoRToR

Positive Poster!
I saw his streaming matches with slayer djt and mit at 11am the other day. Dude has plenty of time to train
Fair enough. I only mentioned what I heard because he didn't win with Jax and I don't want to discredit him while I believe Jax is great.
Do you disagree that Jax has a vast abundance of tools to deal with any matchup and ample success?
 

AK L0rdoftheFLY

I hatelove this game
Fair enough. I only mentioned what I heard because he didn't win with Jax and I don't want to discredit him while I believe Jax is great.
Do you disagree that Jax has a vast abundance of tools to deal with any matchup and ample success?
Jax is really really good
 

Tokiwartoothxdk

『T R I G G E R E D』
I feel like everyone is arguing just to argue so I'm sorry for my tone.

I make this huge post, practice every characters run cancels and I hear from you "I don't think it's that hard". So that was why. My bad
It's all good, Im sorry if i came off as arrogant, I just read the OP and decided to chime in on my thoughts. People arguing just to argue are the absolute worst, Which seems to be the majority around here anymore.
 

WiseM0nkey

welcome to the ButtSlam
You're stretching my words more than Dhalsim



If they are using the same guitar it is clear who is better, but if one is using a guitar that plays half of the notes for them there is an undeniably clear difference in the ease of the instrument. I don't expect everyone to have my level of execution because maybe the don't have my game/character background in past games, but I "hope" that characters are a little more challenging to use than some are.

I've beaten really good HQT's offline and lost to HQT's, and been destroyed by HQT's. It is what it is. I don't call them scrubs, tell them to change characters, or to level up. I get it. But no, I'm always going to feel a type of way about super strong really easy characters because it goes against how I feel characters should be designed. In a game that has 80+ variations, making a borderline Top 5 variation a borderline Top 5 to use variation is the definition of bad design to me.
so first of all, sorry if i may have stretched your words but that's what it sounded like reading your post.

however, about the guitar thing:

besides the fact that no one is pressing buttons for you, and no guitar a.k.a. character does the work for you, my real point was: if someone is getting the same results you want, by putting less effort into the execution (3/4 notes at the right time), it has nothing to do with the player skill in a fg. Execution is just one aspect and there's plenty more then just that. and by no means im discrediting the way you wanna play the game / characters, but if you choose to play with tough execution, it's on you.
 

SaltShaker

In Zoning We Trust
Execution is just one aspect and there's plenty more then just that. and by no means im discrediting the way you wanna play the game / characters, but if you choose to play with tough execution, it's on you.
Exactly this. From my perspective execution should be a reward. Coming from Tekken for example, I am rewarded for being capable of performing Taunt Cancels with Bryan, one of the hardest things to do into combos in the game, with huge benefits. If you cannot Taunt Cancel with him the character drops from Top/High Tier to Mid Tier. Imo this is excellent design. Accessible to the casual, but takes skill, execution, and rock solid strategy to play as a high tier.

Now translate that to MKX where I'm currently using D'Vorah and Johnny. Yes it's my option to use such characters, but I strongly despise that there are characters who require much less practice/execution/strategy but are much more effective. It would be like being the best worker at your job but the dude who comes in late slacking gets the raise. Why does he get more benefit for less? Shitty design, that's what.

In a perfect world "dash for easy +frame pressure" would not be as strong an overall character as HQT is. So when I'm nailing A-List cancels or D'Vorah Bug Cancels and some dude at my local is dashing for +frames then yes, I'm going to roll my eyes. It's disgusting to me. I think I can smell the game at times. Especially when the same dude has the nerve to complain about something being hard to deal with or a MU.
 

Indecisive

We'll burn you all—that is your fate!
When you do the cancels are you doing them in combos or just on block? Are you trying every string into them? Also are you doing them consistently in a match or are you doing them in the comfort of your own home? Jax's cancels are not that hard for the most part but consider that you need to keep an eye on your stamina to do a full combo with Jax. The worst feeling is doing a cancel then doing ex OH dash punch and not having enough staminna. Also some strings are easier to cancel than others.
 

SylverRye

Official Loop Kang Main
Been using liu since day 1 and i never really found his run cancels hard. F44 fbrc f44 on hit gave me trouble months ago though. A list imo is thr hardest, being absolutely perfect with him is just a bit difficult for me.
 

GLoRToR

Positive Poster!
Exactly this. From my perspective execution should be a reward. Coming from Tekken for example, I am rewarded for being capable of performing Taunt Cancels with Bryan, one of the hardest things to do into combos in the game, with huge benefits. If you cannot Taunt Cancel with him the character drops from Top/High Tier to Mid Tier. Imo this is excellent design. Accessible to the casual, but takes skill, execution, and rock solid strategy to play as a high tier.

Now translate that to MKX where I'm currently using D'Vorah and Johnny. Yes it's my option to use such characters, but I strongly despise that there are characters who require much less practice/execution/strategy but are much more effective. It would be like being the best worker at your job but the dude who comes in late slacking gets the raise. Why does he get more benefit for less? Shitty design, that's what.

In a perfect world "dash for easy +frame pressure" would not be as strong an overall character as HQT is. So when I'm nailing A-List cancels or D'Vorah Bug Cancels and some dude at my local is dashing for +frames then yes, I'm going to roll my eyes. It's disgusting to me. I think I can smell the game at times. Especially when the same dude has the nerve to complain about something being hard to deal with or a MU.
I can get behind this logic. I force myself to play Cassie instead of shitting out iafs all day, even though I only get to play online. I lose, and lose a lot, because my execution plus lag equal fail.
 

Braindead

I want Kronika to step on my face
I also found out HQT stuffs every wake up in the entire game w specific character Enders . Even ex slide from reptile, ex spin from Lao, etc etc

@SaltShaker
he has specific Enders for every character to destroy all wake ups and armor wake ups . It's w disc into strings after ending in specific combos . Like put reptile in corner wake up ex slide . 32 ex bf4 4 up laser 32 bf2 . Then do Low laser disc hits and u can combo off disc. Orr against Tanya ex rekka or ex cammy drill do this combo setup 32 ex bf4 4 up laser 32 bf2 instantly then do b22 laser xx. This is broke lol, because I can hit confirm if I stuff ur ex wake up or if I see u blocked disc and b22 I can cancel and throw, block, or more pressure


#CrispyCancels
Be sure to test against tech rolls. Tech rolling and waking up blows up most of these armor breaking setups.
 

Awkward Sloth

Lamest Harley, still better sloth than Jer
What about pyro Tanya's f3 run cancels? Since that's the only version of Tanya that would do f3. :c
 

The Celebrity

Professional Googler
I must be weird then... I find the DB cancels very hard to do. I can never do Jax's consistently but Liu and D'vorah I can 9/10 (which is being generous, mostly 10/10), every cancel...
 
Someone has probably brought this up but if they didn't here's a quick thing about HQT pressure. His + frames off his laser cancels are eaten up by his slow normals. Any of his cancels can be armored out of, often on reaction. The only one I can think of that can't be armored or low profiled is 4 laser cancel into F1.

Are they easy? Yeah kinda. I don't see how Predator's is considered easy when you say Tremor's is too hard when they're the same dd to cancel. Unless you talking about his ex punch cancels which are still easy. (Of course that's all subjective)

But I agree Predator is still crazy good. Just throwing in my two cents.