SithLaird
meh
Hi. Can someone recommend a good combo into sand trap? I've been using 21122, but the timing can be tricky as you need the full string to come out for it to grab them / connect. Also this doesn't work on Goro and Corrupt Shinnock (big characters?).
And also can anyone recomend a blocked combo that will cancel into sand trap connecting?
Thanks in advance.
Edit: I have taken some notes regarding what we've discussed. With some things I've tried out myself.
Easy Sand Trap on hit
b12xxdbf2
Easy Sand Trap on block
f12xxdbf2
Juggle into Sand Trap
f12xxdbf2
b12xxdbf2
Corner juggle into Sand Trap
b33xxdbf2
The 21122 String on Block
211xxdbf2
21122xxdbf2 (Sand Trap has to come out before last hit)
The 21122 String on Hit
21122xxdbf2 (Sand Trap has to come out after last hit. Only connects mid screen, whiffs in corner)
The 21122 String juggle
211xxdbf2
21122xxdbf2 (Sand Trap has to come out before last hit)
Thank you to @The Farmer and @BlackViper415 for the tools for epicness!
And also can anyone recomend a blocked combo that will cancel into sand trap connecting?
Thanks in advance.
Edit: I have taken some notes regarding what we've discussed. With some things I've tried out myself.
Easy Sand Trap on hit
b12xxdbf2
Easy Sand Trap on block
f12xxdbf2
Juggle into Sand Trap
f12xxdbf2
b12xxdbf2
Corner juggle into Sand Trap
b33xxdbf2
The 21122 String on Block
211xxdbf2
21122xxdbf2 (Sand Trap has to come out before last hit)
The 21122 String on Hit
21122xxdbf2 (Sand Trap has to come out after last hit. Only connects mid screen, whiffs in corner)
The 21122 String juggle
211xxdbf2
21122xxdbf2 (Sand Trap has to come out before last hit)
Thank you to @The Farmer and @BlackViper415 for the tools for epicness!
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