It's the Tanya manhunt now which is unjustified and gross at this point. You can't make teleport much worse without straight up deleting the damn move. I hated watching Tanya as much as anyone else, but people need to chill a bit. I suppose it visually looks gross to teleport into teleport as well.Explain what is gross before I decide to hit like.
As if the nail wasn't deep enough in her coffin, these fools will not allow even the slightest glimpse of use from an overly nerfed move.
"We just want to make sure the patch notes were wrong and thats it not a glitch." Mmmmhmmm
Thank you. This whole panic, the pitchforks, and now this nuke of a nerf is a fucking joke.its really almost a joke at this point, they wont rest until this move is complete trash... ugh..
the damage nerf was odd, her damage wasnt out of line with the rest of the cast... the nerfing of a blocked move out of teleport was odd as well... i guess this means the game is gonna look sooo good at EVO that everyone is gonna pick it up lol.... once the well of prize money runs out we'll see what happensThank you. This whole panic, the pitchforks, and now this nuke of a nerf is a fucking joke.
Like, everyone got what they wanted, teleport is virtually useless now, damage was oddly reduced, and now we have to mainly rely on her mediocre ground game. It's mediocre because she was clearly designed around her air mobility. She is just a bag of gimmicks now.
Tanya died for MKX's grand entrance at EVO...that's the fucking joke.
Exactly. Non Tanya players (and lets be real, very few people, especially most people who post here and demand nerfs upon nerfs, dont play her) have no idea how terrible teleport is now.It's the Tanya manhunt now which is unjustified and gross at this point. You can't make teleport much worse without straight up deleting the damn move. I hated watching Tanya as much as anyone else, but people need to chill a bit. I suppose it visually looks gross to teleport into teleport as well.
i think every tanya main was ok with toning it down, thats the hilarious partExactly. Non Tanya players (and lets be real, very few people, especially most people who post here and demand nerfs upon nerfs, dont play her) have no idea how terrible teleport is now.
I was all about "toning it down", but not this far. I cant even wrap my mind around the inability to continue pressure if they block a jip from an ariel teleport. Actual good players were already blowing that up pre-nerf...
I can't, lol.
Commit to what exactly? And from what?So now you have to commit. That's OK.
Not like she could've not been jump punched from teleport beforeCommit to what exactly? And from what?
A plain ol' jip? Yeah, thats fine.
An ariel teleport? Commit to what? She is screwed whether she "commits" to any attack or not.
Commit to whatever if you want to cancel that horrible disadvantage on landing off the teleport. Now, every time she teleports the opponent can choose to chase and punish or bait a cancel of the landing. So does Tanya, she can choose to land unsafely predicting a bait, or cancel the landing predicting a punish. It's OK I think.Commit to what exactly? And from what?
A plain ol' jip? Yeah, thats fine.
An ariel teleport? Commit to what? She is screwed whether she "commits" to any attack or not.
There would never be a reason not to cancel into something, as it is most characters can just run up and pressure you with the recovery frames.Commit to whatever if you want to cancel that horrible disadvantage on landing off the teleport. Now, every time she teleports the opponent can choose to chase and punish or bait a cancel of the landing. So does Tanya, she can choose to land unsafely predicting a bait, or cancel the landing predicting a punish. It's OK I think.
The jip stays the same I guess, since you almost never land a jip just because.
Yes, but if you read that or react, cancel and punish yourself.There would never be a reason not to cancel into something, as it is most characters can just run up and pressure you with the recovery frames.
Correct.Not like she could've not been jump punched from teleport before
Just play mournful. People haven't found out it's her best variation yet and for some reason she is buffed every patch.Correct.
But now, even if they dont njp, the opponent can just block. If I strike with a jip...lol. If I dont...lol.
This only makes sense to people who dont understand or just want her teleport offense useless.
Have you played my mournful?Just play mournful. People haven't found out it's her best variation yet and for some reason she is buffed every patch.
Not since the recent buffs cause I was busy getting bodied by Tanya lolHave you played my mournful?
If the impression is that I want this cancel removed, the impression is wrong. I would just like to know what is staying in the game and what is not, so that I do not waste my time taking advantage of something that may be removed in a week or two.I find it suspicious that people that "play her" want her nerfed after she has been through enough.
Who's Tanya? LolNot since the recent buffs cause I was busy getting bodied by Tanya lol
It's not invincible anymore...all they have to do is run and punish.Commit to whatever if you want to cancel that horrible disadvantage on landing off the teleport. Now, every time she teleports the opponent can choose to chase and punish or bait a cancel of the landing. So does Tanya, she can choose to land unsafely predicting a bait, or cancel the landing predicting a punish. It's OK I think.
The jip stays the same I guess, since you almost never land a jip just because.
Dude...I'll add you to the pm chat and you will live forever.Tanya main tears are my new addiction.