Which variation. Covert Ops?Oh man this thread is gonna be great.
Also IMO the easiest to win with FOR ME is Sonya.
YesWhich variation. Covert Ops?
Agreed.
Because I can see the future. It will either die hella fast or it will explode into "which character do you think is braindead" saltfest with people bashing on characters and then those characters main will be bashing the posters...Why is this thread gonna be great?
I would have to agree with this. I never played MK online until MKX and I'm like 95% win rate with scorp out of 50 matches just by learning the bnb combo. So easy to reset. He has quick overheads, so if someone tries to block your flames, you can easily punish him for that. So it's a simple mind game for you, the one you'll almost always win.What is the easiest possible character/variation to play as? What are the opinions on this? There's a lot of stuff in the game. Is Scorpion/Inferno the answer? Post thoughts on a Character Variation.
Kung Jin actually requires some execution believe it or not lolBojutsu Kung Jin.
Outlaw Erron Black.
Inferno Scorpion.
Easy to use and very dominant variations in comparison to the cast at the same time.
Simple question, simple answer.
I practiced with him for 10 minutes and was able to do his combos in your guide.Kung Jin actually requires some execution believe it or not lol
Sorry Kung Jin needs to work for somethings. His braindead footsies and safe 50/50's are clearly not enough.Kung Jin actually requires some execution believe it or not lol
lol I'm confident but that's cuz I'm not posting the difficult ones and I'm restraining from putting many run combos inI practiced with him for 10 minutes and was able to do his combos in your guide.
What's his safe 50/50s? He must have some 50/50s that I don't know about. Because his f2,4 is NOT safe, his b1,4 is NOT safe.Sorry Kung Jin needs to work for somethings. His braindead footsies and safe 50/50's are clearly not enough.
Who needs difficult combos when you have near 40% meterless easy as hell to do combos, that are easy to hit confirm, off of the second longest pokes in the game, that are a 50/50 at the same time?lol I'm confident but that's cuz I'm not posting the difficult ones and I'm restraining from putting many run combos in
KappaWhat's his safe 50/50s? He must have some 50/50s that I don't know about. Because his f2,4 is NOT safe, his b1,4 is NOT safe.
KappaWho needs difficult combos when you have near 40% meterless easy as hell to do combos, that are easy to hit confirm, off of the second longest pokes in the game, that are a 50/50 at the same time?
I think you are confusing Not safe with negative. The overhead by itself is actually neutral while the entire string is safe. The low string is -4 which is indeed safe. Both are hitconfirmable to meterless 30+%. Try again sir. Maybe it's unsafe to Tempest Lao ex Spin but then again so is just about everyone's pokes.What's his safe 50/50s? He must have some 50/50s that I don't know about. Because his f2,4 is NOT safe, his b1,4 is NOT safe.
That's why I Kappa'd afterwards lol his overhead is slow start up but is 0 block adv with like you said b1,4 is -4 which I don't even think is punishable by ex Spin because of the 1 frame block recoveryI think you are confusing Not safe with negative. The overhead by itself is actually neutral while the entire string is safe. The low string is -4 which is indeed safe. Both are hitconfirmable to meterless 30+%. Try again sir. Maybe it's unsafe to Tempest Lao ex Spin but then again so is just about everyone's pokes.
It's safe because you can't interrupt Bo Swat. I'm not throwing out my B1 after a f24 because of the risk of being combo'd. By the time I realize you didn't throw out swat after f24 my window to "punish" is gone. I have to block correctly and hope you didn't hit confirm into swat to punish swat. Not after the string.What's his safe 50/50s? He must have some 50/50s that I don't know about. Because his f2,4 is NOT safe, his b1,4 is NOT safe.
I missed your second post. I'll cut my wrists now.That's why I Kappa'd afterwards lol his overhead is slow start up but is 0 block adv with like you said b1,4 is -4 which I don't even think is punishable by ex Spin because of the 1 frame block recovery
Bo Swat is the worst on block, so just keep blocking lol full punish awaitsIt's safe because you can't interrupt Bo Swat. I'm not throwing out my B1 after a f24 because of the risk of being combo'd. By the time I realize you didn't throw out swat after f24 my window to "punish" is gone. I have to block correctly and hope you didn't hit confirm into swat to punish swat. Not after the string.