Sweet, I couldn't really come up with any viable interactable combos before... and yeah her hitbox seems the same to me, I can still avoid a ton of stuff with D3.Batgirl got indirectly buffed.
He bounce cancel in the corner now gives her easy 60% damage (granted for 3 bar) and the buff to interactable bounce now makes those combos tonnes easier and much more viable. I really haven't noticed the hitbox change at all tbh.
b2u3, interact, b3, ji2, d2~bf1, ji2, 111 (34%)Sweet, I couldn't really come up with any viable interactable combos before... and yeah her hitbox seems the same to me, I can still avoid a ton of stuff with D3.
f21~df(MB), f23, f23, f23~df2 (MB), f23~db2uWhats the inputs for the 60% corner? I can only get 54% :/
I belive you are missing an input :0f21~df(MB), f23, f23, f23~df2 (MB), f23~db2u
No, no inputs missed .I belive you are missing an input :0
Beginning should be F21 xx FFMB.I belive you are missing an input :0
Oh yeah, I forgot that ff(mb) and bb(mb) was bounce cancel. I've always use df(mb) and db(mb). Much easier input.Beginning should be F21 xx FFMB.
I read it wrong lol just did it.No, no inputs missed .
Just found a slightly more damaging (and incredibly difficult to pull off ._.) combo.
ji2, f2~df(MB), f2, f23, f23, f23~df2 (MB), f23~db2u (63%)
This girl be crazy lol.
Last time I tested it was around 9.It's not stealth, but the nerf to meter build during bola cancel was huge. It's like 50%.
Used to be 6 bola cancels built a meter, now it's 12-14.
Last time I tested it was around 9.
Yeah, sounds about rightLol, I just had to do 20 to get the first meter.
Seriously? Holy shit, that sucks.Lol, I just had to do 20 to get the first meter.