Also I figured out a really good pressure tool. Mind you it can be escaped, but most people never see this coming because nobody really uses this cancel. You can shroud or ex shroud, whichever hits. And run or dash cancel out or her F3 right after you shroud them. Then you can either throw or continue to put on that pressure. After I do the f3 dash or run cancel I like to go with 112 teleport cancel. After that you usually can count on them getting impatient and use the string b312, and the dust is still on them so you get that large dmg and little chip dmg.