I wasn't a big fan of the Smoke matchup personally. Ice Ball wins trade with smoke bomb big time, so thats awesome.. But he can react to any attempt at zoning with EX teleport. Smoke is also the one character that has 0 problems in the corner against Cyber Sub since EX Phase for him is free get out of jail free card, and I was finding Cyber Sub's NJP will whiff on him if you try to make that read too. What I ended up doing was going for bomb, then grab on reaction to EX phase and put him back into the bomb. It seemed like the one way to keep up corner pressure so I didn't need to go back to a neutral situation where I felt like Smoke won in.
Also, side note, I know Cyber Sub's midscreen neutral may be lacking, but I would not trade his F2 for anything besides Mileena prepatch B12 lol. Cyber Subs F2 is so awesomely dirty for keepaway its amazing. In my opinion it single handedly wins matchups like Bo Rai Cho and Leatherface where they have trouble getting in. Proper bomb, F2, IADK, ice ball, ice ball ex and ex bomb usage makes characters that NEED to get in have so many problems.